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Monster Hunter: Xu Wu the Piercing Assassin
   
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
76.868 MB
22 Mar @ 4:14pm
23 Mar @ 12:52pm
3 Change Notes ( view )

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Monster Hunter: Xu Wu the Piercing Assassin

Description
From Monster Hunter Wilds, Xu Wu bursts out and into SFM Workshop in search of new prey!

This is the worst model I have ever made with the intention of TRYING to make it good.
It was me and Xu Wu's 1210 bones, vs the SFM bone limit of 256. There was also some vertex issues.

Due to that issue, I had to remove a lot of bones, causing the model to lose a lot of its flexibility.

There was also the issue of the mesh, causing several body parts to be split in half, and separating the partbreaks and weapons as their own models.

The way the model in the game moved and acted as well has been lost when taken outside the game, so even though there's bodygroups to have the mouth closed, the tentacles are completely pecked, and it would be easier if you just didn't use it, but it is there...

I don't know how else I'd fix it besides giving it the Arkveld treatment, but idk, didn't wanna do that...


Disclaimer:
I do not own the model. This content was made and is intellectual property of CAPCOM, all rights belong to them.

Includes:
Exported\TeaCommonShark\xu_wu.mdl
Exported\TeaCommonShark\xu_wu_partbreak.mdl
Exported\TeaCommonShark\xu_wu_weapons.mdl
13 Comments
godzillawatcher 29 Mar @ 8:25am 
ok thanks for answering those questions
TeaComShark  [author] 28 Mar @ 11:29pm 
1. If you read the description, somewhere between Blender and SFM it deleted the bones to close it, I specified that it was an issue already

2. Obviously

3. Definitely

4. Do you think I want to have the model be crappy forever...? (No, I plan to fix it)
godzillawatcher 28 Mar @ 7:36pm 
ok i got a few questions:
how do i close the arm ends of Xu Wu?
will you update arkveld with guardian skins?
will Uth and Jin have multiple models due to bone limitations?
will you also plan to fix Xu Wu's arms like Nu Udra?
Storm 28 Mar @ 1:50pm 
Also, since we have more wilds models seeming to have issues with being uploaded, I'm now wondering, how much of an increase in bones do these have compared to 5th gen models?
DeltaKnight 27 Mar @ 8:27pm 
WOO WOO. WOO.

W O O .
R3XSFM 25 Mar @ 12:35pm 
i hope you can port Bulaqchi Carapace some day ;)

ty so much for this effort and models
godzillawatcher 23 Mar @ 5:08pm 
idk why "span" is there just ignore that
godzillawatcher 23 Mar @ 5:07pm 
yes actually span them both in first connect the root transform of the extension (like arkveld's armor) to the main piece (like arkveld's body) and go to the slider that says "Zero" and crank it to the right until it is lined up and then drag the extension to the main piece and your ready to do what you want to do
TeaComShark  [author] 23 Mar @ 4:48pm 
Not really
Damiacoprionmobs2003 23 Mar @ 4:13pm 
Is there an easy way to assemble them and arkveld?