Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, the game currently has a bug which causes an infinite loading screen when both characters load the same 'PortraitId', so this only works for one portrait at a time. You could run into this while playing any songs from the 10th Anniversary Update, Miku DLC, or Hololive DLC (and probably all future DLCs), since they use 'CustomCounterpartNative' in their counterpart portraits. This bug isn't caused by the mod (you can encounter it on custom levels with no mods installed), but I might try to add a bugfix for it in a future version if the devs don't fix it.
As for the change in the frames, I think that was just a mistake from the devs and not an intentional choice 😅.
A mod to either disable the backdrop, or use a custom image could be a nice addition.
Also reading the rest of the guide, the custom portraits resting in the last frame explains with my custom chars where slightly off-beat with the official support, weird choice from the devs (or that's how the base chars works?).
@ResentidoSocial @Wilhelm The changes are in line with some suggestions you gave a few months ago. Let me know if this helps!