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Then, I have a formula "=60*(A3-A2)/(B3-B2)" which calculates the BPM for each section, and I feed those exact numbers as BPM change events into the game.
It's nice to be able to calculate those exact numbers so I don't have to guess!
I agree, I would like to do other difficulties but it’s a lot of work, and I haven’t noticed too many people playing the charts so for now I’ve stuck with a single difficulty
I also had trouble with accuracy, I think in particular the end of the chart tilts towards the early side. I'm not sure if it's due to a fractional BPM, or if perhaps you had to splice the song and accidentally cut a few milliseconds too much.