Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Commence cleanup just.. Gets rid of all other options after its attack. All I could do was movement after.. please fix this.
One, this is a really cool mod that seems to be pretty balanced aside from a few things, good job. A little reliant on charge, which is only gained through landing hits, so maybe make that easier to get (gained by hustle, a move to charge, gained by parrying, etc.).
Two, what the hell is commence cleanup? It's extremely expensive, but it still killed someone at around half health!!! You gain a lot of charge through attacks and this move has a lot of range, so it feels a little... unbalanced compared to the rest of the character.
Good job overall though, I hope to see this updated at some point!