Half-Life 2

Half-Life 2

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Stylised Blood Particles
   
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type: assets
contains: materials, particles
File Size
Posted
Updated
6.473 MB
27 Mar @ 11:11am
31 Mar @ 1:20am
4 Change Notes ( view )

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Stylised Blood Particles

Description
Blood particles.
Designed by me.
Created by me.
And your best hope,
Not crashing your game.

Strong, violent, exaggerated blood effects (thus "Stylised" in the title). Not trying to be realistic, but trying to be fun.

Doesn't include custom decals.

Additional materials from Left4Dead2.

If you encounter any errors or have any suggestions, please leave them in the comments.
28 Comments
SJTHEGAMER 30 Jun @ 5:51am 
too much
JOHN FREEMAN!!! 28 Jun @ 9:37pm 
can you make it just the blood squirts?
is there gore?
Not ManBeast  [author] 7 Jun @ 5:42am 
@vadiniscool

If you want to remove the blood squirts, do the following:

1. Open the location where the Steam Workshop downloads the particle (steamapps\workshop\content\220\3453132139)
2. Extract the "workshop_dir.vpk" file to the "custom" folder in the Half-Life 2 directory (Half-Life 2\hl2\custom)
3. Open Half-Life 2 with the following launch options: "-nop4" and "-tools"
4. Open the particle editor by selecting "Particle Editor" from the "Tools" menu
5. Open the "blood_impact.pcf" file that you extracted to your custom folder
6. Delete the following particle effects (or remove them from the blood_impact_red_01's "children"): blood_impact_red_01_chunk, blood_impact_red_01_goop, blood_impact_red_01_goop2 and blood_impact_red_01_smalldroplets
7. Press the "save" button / "save and test"
8. Verify that the particle functions by pressing F10, opening a map (like d1_canals_01) and shooting at the enemies
9. Close Half-Life 2
10. Remove "-nop4" and "-tools" from the launch options
vadiniscool 7 Jun @ 1:45am 
Is there anyway to remove the blood squirting and just have the mist?
Not ManBeast  [author] 23 May @ 8:48am 
@idk That's very nice to know. I find the Source Particle Editor a fun, if sometimes infuriating and confusing tool to work with. I recommend messing around with it and trying to create your own particles if you want to get the hang of it
sTs_5 22 May @ 11:32am 
@Not ManBeast man, thanks! thx you so much. i've got motivation to code due your comments. thx
ceebee 13 May @ 8:53am 
hey guys

i guess thats it
Not ManBeast  [author] 27 Apr @ 7:40am 
For more information on the particle editor, check the Valve Developer Community https://developer.valvesoftware.com/wiki/Particle_Editor
Not ManBeast  [author] 27 Apr @ 7:40am 
If you want to modify the particles yourself, here's what you can do:

1. Open the location where the Steam Workshop downloads the particle (steamapps\workshop\content\220\3453132139)
2. Extract the "workshop_dir.vpk" file to the "custom" folder in the Half-Life 2 directory (Half-Life 2\hl2\custom)
3. Open Half-Life 2 with the following launch options: "-nop4" and "-tools"
4. Open the particle editor by selecting "Particle Editor" from the "Tools" menu
5. Open the "blood_impact.pcf" file that you extracted to your custom folder
6. Choose the particle you want to edit
7. Select "Lifetime Random" under "Initializers"
8. Change the values of "lifetime_min" and "lifetime_max" to your desired amount (NOTE: these are the upper and lower bounds of the random selector)
9. Press the "save" button
10. You can now test the particle by pressing F10 to interact with the game (pressing F11 will make the Viewport full screen)