Door Kickers 2

Door Kickers 2

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It's quiet - OP Diving Falcon
   
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Content Type: Missions
Mission Tags: Night, Large, VIP Rescue, 5-8 Troops
File Size
Posted
Updated
754.409 KB
27 Mar @ 12:54pm
31 Mar @ 10:31am
7 Change Notes ( view )

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It's quiet - OP Diving Falcon

In 1 collection by EL-VL
Nowheraki Liberation Campaign - Operation Diving Falcon
5 items
Description
WARNING - the Nowheraki Armed Forces asset pack is REQUIRED to play this map, all balance and lore of the map were built around it, the map WILL NOT spawn enemies without it


Size - Medium'ish
Mission type - Rescue VIP
Unit(recomended): USA Delta squad (any SpecOps squad)
Difficulty: Hard
Mission time: March 19 20XX 23.42 local time
Briefing: High priority mission, folks. Our local intel asset, codename "Sparrow", have gone dark while on his way to cross the border and extract from Nowheraki. This is weird - he is a highly trained professional and he has been able to hide from the NGF for a few years now. The fact that he got caught like that seems odd. His last wherabouts location was this luxury motel he was staying in. Your job is to get there, find and extract him - he has valuable information that we need, so make sure he'll get to us in one piece

Intel: Motel and its surroundings are quiet. Almost too quiet...Not much happening. Can't even see any enemy, what do you want me to even find? I mean, I can see some nice cars on the parking lot and thats about it. All in all, tread carefully

Lore: Nowheraki is one of those countries. You know the type - threatening international comnunity, ocassionaly skirmishing with its neighnours and being a paradise for ruthless dictators, black market dealers and overly corrupt goverment. It wasn't pleasent to deal with it, but everyone still carried on just trying to not anger the bear too much.

Up until today. Nowheraki goverment steped a little to far with sponsoring some well known terrorist cells, and now an international coalition was created with purpose of invading the country, overthrowing it's dictator with his retinue, and establishing a proper, more moderate type of goverment.

You will be the scalpel which will slice out the tumors, the tip of the spear which will pierce the enemy and the hammer that will bring down justice on those who deserve it. With that, Nowheraki liberation campaign, Task Force North, is a go. Good luck

Authors notes: Decided to make some maps with cool and beautiful NGF mod with an idea of a "prequel" story way before the insurgency times of the vanilla game, will eventually compile them in an operation once I make all the maps in the series, but for now enjoy the map as is. I also recommend using some moded units like the ones from ARES, since enemies in NGF are all much harder than base game insurgents. Feedback is always appreciated and have fun
9 Comments
Dragorm 4 Apr @ 4:51pm 
@HK416NotM416
You know the mod has a required item right?
HK416NotM416 4 Apr @ 1:54am 
Am I supposed to just win as soon as I press play?
Dragorm 30 Mar @ 4:36pm 
I use Rangers to everything, but my squad is hella edited. I use guns and other utilities from various mods like ARES, MARSOC, HRT etc.

No troubles this time. Thanks for the fix.
EL-VL  [author] 30 Mar @ 3:33am 
And I also moved VIP to the bathroom so you could more easily wallbreach into the room from all 4 sides. But going in through the door is the intended way if you dont have any. Also, I test all my maps with ARES Delta squad (as per recommended) so please leave a feedback if you have troubles while playing other squads
EL-VL  [author] 30 Mar @ 3:20am 
And yeah, most of them were not intentional oversights. Shouldve tested the map more
EL-VL  [author] 30 Mar @ 3:20am 
@Dragorm all listed issues fixed, thanks for the feedback.
Dragorm 29 Mar @ 7:16pm 
When all those problems are edited out, and with a bigger stack; its a fun map to play. Good work.
Dragorm 29 Mar @ 5:58pm 
I forgot to mention, I am only using the required mod folder: NGF Asset Pack and nothing else.
Dragorm 29 Mar @ 5:57pm 
https://i.imgur.com/WqlBGRS.png
Vases are too close, making passage impossible.

https://i.imgur.com/4TzfVGc.png
Similar case. We can vault over the wooden table, but nothing else after that.

https://i.imgur.com/o2HocE7.png
Same case with vases. Objects too close, passge is impossible.

https://i.imgur.com/KJFvgh0.png
Right double door is inaccessible. Street light is too close to the building, left side is blocked; map is cut short, right is also blocked.

https://i.imgur.com/pwoPy4P.jpeg
This is the only way to access the VIP if we don't use any wall breach charges or somehow take down the guards stationed behind the windows who deploy bangs by nades or some other way.

Are these blockages mistakes on your part or on purpose? The table is something that I can understand but the rest are just ridiculous.