Project Zomboid

Project Zomboid

147 ratings
More Car Variants (KI5)
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File Size
Posted
Updated
5.654 MB
30 Mar @ 1:43pm
25 Jun @ 7:42am
15 Change Notes ( view )

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More Car Variants (KI5)

In 1 collection by Пупсич
Vanilla Vehicles Replacer (KI5)
61 items
Description
This mod adds various lore-friendly variants of cars from the KI5 collection. The mod is mainly aimed at creating professional variants, but there may be something else.

Currently made for '76 Chevrolet K Series, '93 Ford F-Series.
Slightly changed '67 Cadillac Gage Commando, '86 Chevrolet CUCVs.

'76 Chevrolet K Series variants:
  • Fossoil
  • McCoy
  • DPW
  • Welding by Camille
  • Kentucky Lumber
  • Ying's Wood
  • Bricking it
  • Calloway Landscaping
  • Helton Metalworking
  • Kimbles Konstruction
  • March Ridge Construction

'93 Ford F-Series variants:
  • Fossoil
  • McCoy
  • Airport Service
  • Airport Security
  • JP Landscaping

'67 Cadillac Gage Commando changes:
  • Made the ranger as a separate car with the relevant loot.

'86 Chevrolet CUCVs changes:
  • Made the ambulance as a separate car with the relevant loot.

Mod order: should be loaded after KI5 cars.

If you want to support me and my work you can do it here:
[boosty.to]

Workshop ID: 3455267136
Mod ID: MCV67commando
Mod ID: MCV76chevyKseries
Mod ID: MCV86chevyCUCV
Mod ID: MCV93fordFseries
100 Comments
Пупсич  [author] 19 hours ago 
@Grunil Master oh, thank you, i'm very glad to hear that ;)
Grunil Master 22 hours ago 
Hello,
Thanks a lot for your awesome mod.
This one, with another, make PZ a great game ! no more Vanilla vehicule <3
Пупсич  [author] 11 Jul @ 8:22am 
@BlitzEN а ну да, я просто забыл убрать
BlitzEN 11 Jul @ 4:45am 
Предлагаю из требований к моду Е-150 убрать, раз уж он тут теперь не задействован.
Kable 29 Jun @ 4:51am 
No worries :otrthumbup:
Пупсич  [author] 29 Jun @ 4:05am 
@Kable I don't think I'll do it, there are a number of reasons for that. Firstly, it's someone else's mod, so I either have to ask permission to improve it in my mod, or release this part as an unofficial mod, which I can delete if necessary, secondly, I'm still aiming to work with skins that will correspond to the vanilla lore, and thirdly, it's build 41, which I don't really want to work with. Sorry(
Kable 29 Jun @ 3:22am 
Would you be able to update https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2966640870 please:lunar2025snakeinablanket:? They're showing up invisible in my current playthrough.
Onimusha 27 Jun @ 7:25am 
@Пупсич I will try that, thanks
Пупсич  [author] 27 Jun @ 5:09am 
@Onimusha it's also possible that your VVR might not have been fully updated, which is why it's still trying to replace vanilla cars with my E150 variants, in which case just re-subscribe to the mod
Onimusha 26 Jun @ 10:43pm 
@Пупсич I see. So the game can only replace a modded car with a vanilla car again if the modded car got removed. And your replacement mod will not override the vanilla car again? I'm asking because i'm a bit worried that those vanilla cars suddenly pop up in places where i haven't been before in this save file.