Timberborn

Timberborn

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Configurable Faction (legacy)
   
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117.564 KB
31 Mar @ 3:55pm
11 Jun @ 1:28pm
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Configurable Faction (legacy)

Description
This version is unmaintained

The latest version is at: Configurable Faction (Faction Mixer).

Unfortunately due to some compatibility issue, I had to revert this version of this mod and lost the description and screenshots in the process. I still keep the mod here for players who are using it in their save.

Please use the new version to start the new game.
Popular Discussions View All (3)
11
5 Jun @ 8:59pm
start up crash
commero123
10
26 May @ 5:20pm
Startup Crash
MrSolerPower
1
26 May @ 9:03pm
Re-Startup Crash
MrSolerPower
74 Comments
Luke ✞ Jesus Saves ✞  [author] 11 Jun @ 1:29pm 
I have reverted this mod back to the previous version. Unfortunately, the description is now gone too. I will release the new version in a separate mod so it does not disrupt everyone who is using it. Does anyone know if there is a way to get back the old description somehow?
Luke ✞ Jesus Saves ✞  [author] 11 Jun @ 1:18pm 
Hi, just found out it is not currently work with TimberApi, I am working to find a fix
tynichols1207 11 Jun @ 12:57pm 
i'm having the same problem as wags and aikov i set up the settings i want and it does not work when loading up a previous save
Aikov 11 Jun @ 10:19am 
Same problerm. No crashes, but nothing from the other factions loads in. In existing save files all buildings from the other faction are deleted. New game also doesnt give access to other buildings.
naoufel_gamer 11 Jun @ 10:02am 
if i change setting do i need to restart game
Wags 11 Jun @ 4:01am 
Update broke the mod. Now shows error saying it needs Mod Settings below it in the load order(which it does) but still shows an error.
After redoing the settings, nothing gets added in the game and everything from another faction built before the update, is deleted from your save. Restarting game after changing settings does not help.
Luke ✞ Jesus Saves ✞  [author] 10 Jun @ 11:17pm 
v7.2.0: Revamped the mod completely. Please note it now needs TimberUI and you need to reconfigure the mod with the new UI/settings. Sorry about the inconvenience but I believe this will give you a lot more options :)
CowabungaDude85 6 Jun @ 12:23pm 
I decided to disable this mod for now til you revamp it.
Luke ✞ Jesus Saves ✞  [author] 6 Jun @ 9:15am 
It should. You just need to enter the game with that building and the list should update. But I am going to update this mod later so you no longer need to enter a game or the tedious setup anymore.
Anomaris 6 Jun @ 6:36am 
is it possible to get a building from a mod to show up? like the leevee tubeways?