Sea Power

Sea Power

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E-A6B Prowler New Liveries MOD
   
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Timeframe and Location: 1970s, 1980s, Historical
Mod Type: Reskin
Object Type: Aeroplane, Missile
Alignment: NATO
File Size
Posted
Updated
6.529 MB
2 Apr @ 9:26am
2 Aug @ 1:52pm
4 Change Notes ( view )

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E-A6B Prowler New Liveries MOD

In 1 collection by plasm@n
plasm@n's Kitbashed Mods
23 items
Description
E-A6B Prowler New Liveries MOD
Mod Number: 3456772564

This Mod adds new liveries for the E-A6B Prowler with US Marines Corps "Jammin' Jarheads" paint schemes:

  • USMC VMAQ-1 'Banshees' (high vis paint scheme)
  • USMC VMAQ-2 'Playboys' (high vis paint scheme)
  • USMC VMAQ-1 'Banshees' with low vis paint scheme and HARM air-to-surface anti-radiation missiles.
  • USMC VMAQ-3 'Moon Dogs' with low vis paint scheme and HARM air-to-surface anti-radiation missiles.
  • USMC VMAQ-4 'Seahawks' with low vis paint scheme and HARM air-to-surface anti-radiation missiles.

Notes:
This mod does not require Sealifter or Anchorchain.

If you publish a scenario using this mod, do not forget to indicate in your description that in order it works the players need to subscribe to this mod first ;).

Design notes: How to access the game's original textures and reskin ingame assets?
Actually I asked the exact same questions to Username (Nimitz Expanded Mod) and GoldLeader108 (Queen Elizabeth Class Carrier Mod). They kindly replied as follows: 'You can use software such as UABEAvalonia to go through the game's assets and isolate files you want' and 'I used SeaLifter's texturedump feature.' Thanks for your help pals :)
Then it's just a matter of editing the png texture files with a graphics editor like the Gimp for example. After that you'll have to create folders called assets/ships/materials/ in your main mod folder and put the png files into the materials folder. Then, you'll have to type the following lines (as an example) in the _squadron files of your mod for each squadron:
ResourcesLiveryFolder=assets/ships/materials/
LiveryTexture=type the name of your graphic file here.png
In any case ALWAYS make backup copies of any game file you modify ;)
Hope it helps.

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Update: August 2nd 2025: Added compatibility with version 0.4.0 of the game.

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Important (about mods and mods use):
This mod has been tested and is running perfectly on my computer (i7-11800H @ 2.30 Ghz - 16 GB RAM - NVIDIA GeForce RTX 3050) with no other mod enabled. However, since they are as many computer configurations than computer users, it's unfortunately impossible to guarantee it will work on yours.
Be aware that by installing mods for Sea Power, you are modifying your game experience from the original intended product which is (as of March 2025) still in EARLY ACCESS. Therefore, later game updates/patches may cause this mod to be deprecated. Although it is very unlikely, the presence of other enabled mods might cause conflicts, and the more enable mods on your computer, the greater the chance of conflict. So, to sum it up, USE MODS AT YOUR OWN RISK.
If you wish to clean uninstal this mod make sure to follow these steps: 1) Uncheck this mod in the mod manager. 2) Click on Accept. 3) Unsubscribe. Then make sure the mod's file is no longer in the C:\Program Files (x86)\Steam\steamapps\workshop\content\1286220 folder.
9 Comments
plasm@n  [author] 2 Aug @ 1:53pm 
Added compatibility with version 0.4.0 of the game.
plasm@n  [author] 17 Apr @ 7:27am 
@ 世贸帕维. Bunter48 made it.
It's available here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3465314076
世贸帕维 6 Apr @ 9:10am 
Is it possible to make an F15 livery for the Israeli Air Force
世贸帕维 4 Apr @ 8:41am 
@plasm@n:thanks
plasm@n  [author] 4 Apr @ 8:12am 
世贸帕维 4 Apr @ 5:23am 
Can you make a Korean F15 livery?
plasm@n  [author] 3 Apr @ 10:30am 
Thanks :) Just added another livery with low vis paint scheme for VMAQ-1.
Bunter48 2 Apr @ 1:52pm 
I was about to start working on these. Excellent work!
Failroader 2 Apr @ 1:43pm 
Semper Fidelis, always glad to see Marine aviators being deployed.