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...But sadly, in practical terms, the physics often ends up being finicky and not behaving as expected from the perspective of the player, in particular when there are gravity shifts on a "continuous lane", and/or sharp angles.
The best holes, as far as me and my friends are concerned, ended up being the ones with not that many gravity shifts, and ones that are easier to control/manage.
I still salute you for what you tried to do here, it's impressive, but turns out the limitations of Golf it probably don't allow the concepts of some of these holes to really shine in terms of player experience.