Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

77 ratings
Always Revivable Infantry
   
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Gamemode (Multiplayer): Gamemode
Multiplayer Compatible (No desync): MP Compatible
File Size
Posted
Updated
264.881 KB
2 Apr @ 1:28pm
27 Apr @ 6:50am
3 Change Notes ( view )

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Always Revivable Infantry

Description
Notice
This mod was initially created for personal use. Shared publicly for convenience—no guarantees provided.

Features
  • Infantry units will always enter a revivable state after sustaining fatal damage, allowing medics to revive them.
  • Vehicle crew members are ejected from their vehicle upon fatal damage.
  • Bleed-out time (downed to death) is extended to 30 minutes.
  • All changes only affect player-controlled units.

Compatibility
Unknown – Only tested with the vanilla game.

Credits
Partial modifications inspired by ideas from 晓山alreShan.
56 Comments
代号 -ZERO 30 Jun @ 10:51am 
大佬~那个貌似硬核难度士兵还是会死 而不是重伤等待被救啊~
代号 -ZERO 30 Jun @ 10:40am 
大佬,求跟新啊
Moviematrix101 17 Jun @ 2:47pm 
It works just fine.

You might have to hard reset the game after enabling the mod for it to fully apply.

Just how Osftront works sometimes.
canadared 17 Jun @ 2:54am 
I don't think this works anymore
夜明 15 Jun @ 3:36am 
大佬MOD什么时候更新啊
gosanke100 12 Jun @ 10:29pm 
This doesn't work well with Mace
Chaye76 12 Jun @ 6:25am 
作者可以说一下“载具乘员受到致命伤后会被弹出载具”是修改那哪数据吗,目前我使用过程中只有这一项失效了,坦克被击中、乘员死亡后没有尸体弹出来
gewer 1 Jun @ 8:50am 
把载具部分删了在俄乌可以用,千禧现在好像用不了
gewer 1 Jun @ 8:47am 
大佬,这个可以用在千禧黎明上吗,我删了载具部分之前能用,新版本更新后就用不了了
nature2468  [author] 18 May @ 8:51am 
@Azure
吼,我测试一下。

@夜明
那我再检查一下吧。