Songs of Syx

Songs of Syx

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Irrigation Fix
   
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Tags: V68
File Size
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37.562 KB
2 Apr @ 3:32pm
1 Change Note ( view )

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Irrigation Fix

Description
Another low-effort EmiTheWitch mod, bringing you the fixes Jake thought he gave to irrigation of woodcutters, pastures, orchards, and farms. Instead of counting the % of water each tile has it only counts if it has water or not, making it easier to irrigate all of your farms!

Now it doesn't have to be 1 tile from a canal for 100%, it has to be within 15 or 16 tiles of the canal! (I forget, you can look at the water overlay and count yourself)
5 Comments
Emi  [author] 15 Jul @ 11:38am 
Just to confirm, are you using other mods at the same time? If so, which ones?
Mr. X WeregλrurumonX 14 Jul @ 4:09pm 
No longer works at this time on v69. I got this error, and probably others i have yet to encounter when this mod is enabled.

java.lang.NoSuchMethodError: settlement.room.industry.woodcutter.ROOM_WOODCUTTER.isTree(IIZ)Z
at settlement.room.industry.woodcutter.Instance.<init>(Instance.java:55)
at settlement.room.industry.woodcutter.Constructor.create(Constructor.java:377)
at settlement.room.main.construction.CONSTRUCTION.ppCreate(CONSTRUCTION.java:119)
at settlement.room.main.construction.ConstructionInstance.finish(ConstructionInstance.java:529)
at settlement.room.main.construction.ConstructionInstance.jobFinsih(ConstructionInstance.java:628)
Rat 7 Apr @ 1:50pm 
roger that:Rat_Laugh::deadrat:
Emi  [author] 6 Apr @ 12:15am 
I'm not sure exactly what the system he used was, because I hate farms having 1 output day per year only and 50% spoilage, but this is what I'd talked to him about and he said he implemented. He doesn't always implement it the way I suggest, but when I brought it back up to him later, he thought he'd fixed it to be like this. So it'll likely be correct (this mod no longer needed) in V69
Endless 5 Apr @ 5:38pm 
i hope you sent this idea to him cause its such a better system.