Garry's Mod

Garry's Mod

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Working Engineer Nest
   
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Content Type: Dupe
Dupe Tags: Machines
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2 kwietnia o 16:53
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Working Engineer Nest

W 1 kolekcji stworzonej przez Father Andrew
Father Andrew's Dupes 3
Przedmioty: 370
Opis
NEEDS TF2 and addons to work.

an unnecessarily convoluted engineer spawner.
It will decide what variants it wants to spawn.

Has a 30-ish percent chance of spawning red, blu or purple engineers; sometimes a mix of them.
Spawns every 150 seconds due to how much they spawn stuff.

Blu engineers:
Spawns level 1 buildings infrequently; its sentry does low damage.
Teleporters act as wounding land mines.

Red Engineers:
Spawns level 2 buildings semi-frequently; its sentry does high damage.
Teleporters act as crippling land mines.

Purple engineers:
Spawns level 3 buildings very frequently; its sentry does BIG damage.
Teleporters act as lethal mines.

Dispenser does nothing; mainly stops them getting stuck in a loop as often; or as a wall; this goes for all 3 levels.

The nest can be killed by shooting between the 2 spinning engineers; has 500 health, bullet damage only.
Komentarzy: 9
Father Andrew  [autor] 7 kwietnia o 11:29 
man idk; i thnk its like 33.3% for red and blu and 35.4 for purple but idk its all basically around that
HEAVY GAMING 7 kwietnia o 10:11 
if its 33.3-ish. then there's %1.1
Father Andrew  [autor] 7 kwietnia o 1:04 
I'd say construct, flatgrass (on the grass part) or other similar maps where there are flat areas for best performance
Boblo! 6 kwietnia o 18:03 
wut map does dis work best on?
HEAVY GAMING 4 kwietnia o 10:30 
ok. would have been fun if there was a 10% chance of spawning Holy Engineer which is yellow
Father Andrew  [autor] 4 kwietnia o 10:29 
its 30-ish percent like... 33.3-ish so its generally rounded
HEAVY GAMING 4 kwietnia o 10:26 
and what's the 10%????
HEAVY GAMING 2 kwietnia o 23:03 
we got engineer wildlife in the base!
Calvinator 2 kwietnia o 21:18 
"Wooo wee! Makin-Bacon."