RimWorld

RimWorld

108 ratings
PI's Ascendant Weapon pack
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.688 MB
3 Apr @ 9:05pm
4 Jul @ 7:02pm
9 Change Notes ( view )

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PI's Ascendant Weapon pack

Description
This mod introduces a brand-new high-tech weapon research path, featuring four distinct tiers of advanced firearms — from improved versions of classic charge weapons to godlike artifacts linked to Archotech capable of distorting reality.

Weapon Tiers

• Improved Charge Weapons — Optimized from the original designs, with enhanced range and accuracy
• Glittertech Weapons — High-performance standard-issue gear from the Glitterworlds
• Terminus Weapons — Final-tier firepower solutions built under extreme resource constraints
• Archotech Weapon Prototypes — Weapons infused with Archotech power, capable of subtly rewriting the laws of reality

The first two tiers are designed to fit smoothly into vanilla progression, offering solid late-game options without falling into the “everyone uses miniguns” meta.
The third tier is tuned for high-difficulty or heavily modded environments, giving your pawns powerful yet balanced alternatives.
The fourth tier requires significant effort to acquire and is intended for extreme combat scenarios — if you're mass-producing them, your world is probably intense enough to deserve them.

Credits

Thanks to Addie for contributing art support to this mod, including in-game textures and the preview image.
I really like these illustrations — appreciate your help!

Compatibility

This mod does not include a Combat Extended patch, as the author does not use CE.
CE compatibility is welcome — feel free to create and share patches!
21 Comments
stecph 21 Jul @ 5:51am 
2000+ plasteel? 30+ Good components for the top tier? Ouch!!:-)) But it totally makes sense given how powerful that one must be.
Thanks for the mod, your statement “everyone uses miniguns” is true, thanks to your mod only 1 uses (occasionally) a minigun, love your weapons, you made a good balance costs/benefits and I am enjoying the variety.
PIaceholder  [author] 4 Jul @ 6:54pm 
@Tchu yes
Tchu 4 Jul @ 10:19am 
hello, can i add this mod to my ongoing savegame?
Citizen706 4 Jul @ 8:56am 
@Placeholder fixed, thank you!!
Citizen706 4 Jul @ 8:49am 
@moo hehehe
@Placeholder Thank you man, gonna test it out
PIaceholder  [author] 3 Jul @ 7:54pm 
Thanks for your feedback, problem is fixed.
moo 3 Jul @ 7:09pm 
Oh you beat me to it! +1 to Citizen706
Citizen706 3 Jul @ 7:04pm 
Got these errors here:

Config error in AscendantWeaponsT1: description has trailing whitespace
Config error in AscendantWeaponsT2: description has trailing whitespace
拉尼亚凯亚捍卫者 9 May @ 11:41pm 
man,为什么t3速射机枪用的还是minigun音效啊,太出戏了。我自己用改成自动炮音效了
拉尼亚凯亚捍卫者 8 May @ 11:18pm 
已经让殖民地双火19射击小人测试过t2闪耀电荷标枪了,确实比原版和拓展电荷标枪强大不少。但是t2闪耀速射机枪在性能上跟原版拓展的电荷速射机枪相比差距不大(电荷速射要更准一些)。前面两个科技大体上跟原版拓展电荷武器在同一个强度梯队,在偏向原版加dlc拓展环境下用起来挺舒适的。
可惜的是,生产专家爆种搓出来的传奇闪耀电荷标枪在射击效果上令我感到失望(音效和射弹效果跟原版和t1改进电荷标枪相比没啥差距,在一堆电荷标枪狙击手里面缺乏特色)
个人拙见:也许将t2闪耀科技整体武器的代表色改为亮白色,表现会更好?反正是退伍许久的版本了)