tModLoader

tModLoader

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Minion Local Immunity
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Mod Side: Both
tModLoader Version: 1.4.4
File Size
Posted
Updated
379.108 KB
4 Apr @ 1:07am
13 Jun @ 4:49am
2 Change Notes ( view )

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Minion Local Immunity

Description
Introduction

In Terraria, some minions use static immunity frames, which can prevent multiple minions of the same type from dealing damage simultaneously. This mod addresses that issue, ensuring that two minions deal double the damage of a single minion for a more balanced and satisfying summoner experience.

Detailed Explanation

For a deeper dive into how this mod works, check out this video: Watch Here

Modified Weapons

  • Flinx Staff

  • Slime Staff

  • Vampire Frog Staff

  • Imp Staff

  • Spider Staff

  • Optic Staff (Spazmamini only)

  • Tempest Staff (Tempest only)

  • Staff of the Frost Hydra

Special Thanks

A huge shoutout to Tetriscat66 (Syla) for their incredible Item Reworks mod, which provided the foundation for the Frost Hydra projectile fix. I’m especially grateful that it was published with its source files—thank you!
Originally posted by tModLoader MinionImmuneFrame:
Developed By Lenny The Ling
25 Comments
SylvanNight 58 minutes ago 
Oh my goodness, it's a Carbot Zergling. What a beautiful creature of the swarm.
Nova Drayosix 22 Jul @ 2:27am 
great job on the fix!
DamageMaximo 10 Jul @ 7:05pm 
When I watched that video I instantly came here to see if there was a mod for fixing this issue
Sohan Simen 24 Jun @ 7:50am 
This mod for some reason works with beenades and bees in general, which melts bosses in seconds.
Planetace 13 Jun @ 8:03am 
Well I can attest that removing the mod DID solve the issue, so perhaps it's just some weird pass-around incompatibility between this mod with something else that then translated over to WOTG, but still putting it out there that removing this mod is a solution if anyone cannot get past the XG-07 fight.
LennyTheLing  [author] 13 Jun @ 4:52am 
hello, personally i don't play calamity, so i don't know what it's suppose to look like. But I looked into wraith of the gods projectile definition, and I couldn't find any that overwrites vanilla definition. (Also the beam attack doesn't seem to be using vanilla definition, and I am fairly certain I didn't do any global iframe change.)
Planetace 12 Jun @ 5:55pm 
There's an incompatibility with Wrath of the Gods where Solyns beam attack during the XG-07 Mars fight does next to no damage, would recommend getting a fix for this since it makes progression almost impossible otherwise.
LennyTheLing  [author] 1 Jun @ 4:23pm 
I am unable to replicate the issue. I was using this mod, hero's mod, recipe browser on my test. Here's a link to screen shot. https://postimg.cc/kRQb8V64
StarlightPastel 31 May @ 10:52am 
they literally blink out of existence, it's exactly as it sounds. they un-summon with no effect or warning just gone
LennyTheLing  [author] 30 May @ 3:29pm 
what do you mean blink out of existence, and are there any other mods you are using that could be conflicting?