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Hard Rain problem, guns is gone 3 and 4 chapter
also somehow M60 and GL arent affected ny this mod like before
M16 is extremely rare
I assumed that has to do with the spawn being based on weapon class or smth, so it's prioritizing whatever that came first, hence the abundance of AWP and scout. This doesn't seems to be an issue with melee randomizer since the weapon spawn rate are evenly matched.
I think at least you could add an option to customize the spawn rate of weapon tiers as described below, as well as certain weapon types.
T1 50%
T2 25%
T3 10%