Left 4 Dead 2

Left 4 Dead 2

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G3 replaces SG552 on L4D1 Animations
   
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Game Content: Models
Weapons: Rifle
File Size
Posted
1.625 MB
7 Apr @ 12:36am
1 Change Note ( view )

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G3 replaces SG552 on L4D1 Animations

Description
TRRRRRRRRRRRRRRR!!!!

Replaces the CS:S SG552.

This is the same mod as this one but replaces the SG552 instead. I'm sure this will come in handy. Please note that the textures for this weapon are *crispy* as you may see on the removed scope, but I may make a mod-a-mod pack to include some of fan favourite skins in this specific model.

It has no sounds nor UI icons, so feel free to use whatever you please.
3 Comments
It adjusts the reload time because the game uses the reload animation for some weapons as the timer for when they should be done reloading.

Since you're the host of your own server the game sees the reload animation is done sooner and that's why it adjusts it, but when you go online naturally the host has vanilla files which have their own reload times and that's what causes this mismatch.
dare iz a darkside  [author] 7 Apr @ 5:46am 
eh... i don't know how to do that one. although i noticed when doing scar-l and m16 replacements, when you play them single-player or via local (?) it adjust the animation speed so instead of the awkward reload time, it does automatically... i may be wrong
Kreze 7 Apr @ 1:54am 
As much as i'd love to use this, the animation's ain't it chief. Couldn't you just speed up the sniper anim or something?