Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Reinforcements - Collegia Titanica - New Faction
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480.380 MB
7 Apr @ 2:36pm
15 Jun @ 6:28am
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Reinforcements - Collegia Titanica - New Faction

In 3 collections by Malaikat
Collection of the Reinforcements Mod Series
22 items
New Factions
12 items
Collegia Titanica
2 items
Description
We march to war! - The Collegia Titanica

The Collegia Titanica are the portion of the Adeptus Mechanicus responsible for their Titans. And here they bring their god-machines to wage war!

The Collegia Titanica focuses heavily on their god-machines. You can produce Warhound Titans from the earliest part of the game, Reaver Titans are unlocked in the midgame and Warlord Titans are your endgame units. Your titans start out weak, comparable to other early and midgame units, but with upgrades spread out through the techtree all of your titans become fearsome foes and your Warlord Titans will go beyond anything Gladius has to offer.

Your Imperator Titan is your headquarters unit, while other factions have stationary cities, your city has legs to run towards the enemy. Similar to the rest of your titans, the Imperator Titan starts out weak and gains strength throughout the game.

The Collegia Titanica can strengthen their titans further through declaring maniples. Maniples are formations that grant your titans buffs depending on other nearby titans.

Your Hero units are princeps. Princeps are titan pilots, all of their abilities are used from within a titan granting them further strength.

The Collegia Titanicas economy relies heavily on their Imperator Titan. You can unlock upgrades that increase your ressource gain by sending your Imperator Titan into combat. Additionaly every outpost you control grants you a minor increase to your ressources.

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I'm looking forward to your feedback. The Collegia Titanica is an ongoing project and everything is up for change.

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The models come from ForceOrg for Tabletop Simulator.
81 Comments
Invertin 14 Jul @ 9:56pm 
A possible QoL feature for the Titan randomization would be to make it more likely to pick a titan type you don't have, or even guaranteed, though I'm not sure how possible that is, I don't know enough about Gladius modding

Along similar lines, maybe some way to turn Hero Items into resources, since they aren't really of any use?
Malaikat  [author] 9 Jul @ 2:04am 
If you're not adding the building that increases your level cap that's a given, Just like your cities can't keep growing if you don't increase the population limit.

If possible I'd increase the Titan variation by a factor of 10 randomizing the entire weapon loadout of every Titan, but when I looked into it that seemed impossible. The limited randomization of the Titans is what I settled on after some experimentation. This way the Titans have clearly different strengths within their class and it is your duty to adapt the scenario.
calebhixon 8 Jul @ 12:14pm 
Mod was a lot of fun and I enjoyed the units. Only problems I had were that my Imperator Tttan counldn't add buildings past level 12 even though it allowed ,me to purchase the upgrade. The other issue is that you cant choose which version of the Titan you get in each class.
Malaikat  [author] 6 Jul @ 2:08am 
Well, you already answered your problem yourself. There are a lot technical limitations in what a mod can achieve and how something can be implemented, you just saw one of them.
JudgeCeviast 6 Jul @ 12:03am 
im 40 turns into my game and i've maxxed out my build slots 10 turns ago, i know theres a build slot that gives 6 extra levels which i'll test in another game but im stuck at level 12 and cant build anymore
Ericincincinc 5 Jul @ 6:48am 
join warmaster titan to the mod plz
elserin 3 Jul @ 5:29am 
Honestly a great mod, very fun to play around with. The piloting thing is great even though it took me a bit of time to figure out.
My only pet peeve is that we re forced to get titans at random. On my first game my first titans were both Mastiff-class, and the moment I tried to make warlords I only got deathbringers.

I would have liked a bit more opportunity to give a chance to each subtype, even more so considering how bad mastiff class were early on when it comes to fighting neutrals because of their powerful single target units. It s kind of frustrating that I found myself stuck into a not-so-diverse comp because of randomness.
化雪春风 30 Jun @ 3:23am 
可以的
Azhe 26 Jun @ 7:35am 
Thank you very much.
Malaikat  [author] 26 Jun @ 3:43am 
Feel free to use the mod as you please, just add a link to the original when uploading your mod.
I'm not the original creator of these models, I just ported them into Gladius.