Sea Power

Sea Power

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Suez Conflict
   
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9 Apr @ 3:22am
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Suez Conflict

Description
Three scenarios taking place in the eastern Mediterranean, the Aegean Sea and the Red Sea.
The AI will actively launch and use aircraft from carriers and bases.

I tried to make the missions replayable by adding variables and some events.


Two prequel scenarios to my "Red Sea Blockade" found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3394606667.
This includes an updated an improved version of Red Sea Blockade. The original is now obsolete.
3 Comments
Stoinker666  [author] 11 Apr @ 10:36pm 
@ rgreat
Realy? Huh, must be a bug, I'll look into it.

@NJNavy
I had that message pop up during testing sometimes. Seems to happen when setting a trigger to a unit and changing the unit later. I tested all missions like a dozen times. Must have slipped through. I'll look into it.
rgreat 11 Apr @ 4:40am 
Good missions. Liked it.

But 3rd mission (for USSR) have a design flaw.

USN fleet just sail direct line into coast, and run aground there.
Please fix.
NJNavy 10 Apr @ 4:47pm 
Suez Shield Nato crashes looking for the KA25 CW and CCW components... 10-04-2025 19:20:37.208] [General] ERROR: NullReferenceException: Object reference not set to an instance of an object | Stacktrace: SeaPower.HelicopterFlightControlSystem.initRotors (SeaPower.IniHandler ini) (at :0) SeaPower.HelicopterFlightControlSystem.init () (at :0) SeaPower.ObjectsManager.createHelicopter (System.String squadronReference,