Serious Sam 4

Serious Sam 4

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Ultimate Enemy Weapons Pack (Resource)
   
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Content: Weapons
Other: Language
File Size
Posted
Updated
1.264 GB
9 Apr @ 4:15am
15 Apr @ 2:05am
3 Change Notes ( view )

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Ultimate Enemy Weapons Pack (Resource)

Description
Weapons
This weapon pack was created for my future modification and contains all possible enemy weapons, even those that you don't expect to see. Each weapon has high-quality textures, original animations and matching sounds.
The complete list of enemy weapons:
  • Minor-Class Assigned Pulse Cannon (Bio-mechanoid Lasergun)
  • Major-Class Assigned Rocket Launcher (Bio-mechanoid RocketLauncher)
  • The Jackscrapper (Scrapjack RocketLaucher)
  • Shaula Workshop Leadspitter (Arachnoid Minigun)
  • Lesath Workshop Deathspreader (Adult Arachnoid Minigun)
  • Tenrosei-pattern Missile Launcher (Beheaded RocketLaucnher)
  • Sothis-pattern Missile Launcher (Beheaded Saw)
  • "Whistle Blower" Bomb (Beheaded Grenade)
  • War Hammer (Brute Hammer)
  • M30 Antisentience Frag Grenade (Octanian Grenade)
  • Micropolyp Smart Grenade (Octanian Mine)
  • Focus Point Beam Rifle (Octanian SniperRifle)
  • Multiple Launch Missile System (Octanian RocketLauncher)
  • Gamma-Ray Laser Rifle (Octanian LaserRifle)
  • Pyrosenic Torcher (Pyro Flamer)
  • Thermal Burner (Pyro Burner)
  • Processed's Claw (Processed's)
  • Quantum Annihilator (UghZan VI generator)
Alternative fire
In the game, some enemies have alternative weapon behavior or are shot. This pack also takes this into account and adds new mechanics, namely:
  • 180 and 360 degree horizontal stroke (Brute Hammer)
  • Splash (Processed's Claw)
  • Throwing a mine (Octanian Grenade)
  • Remote detonation (Beheaded Grenade)
  • Seeker Rocket (Beheaded RocketLaucnher)
  • Scope (Octanian LaserRifle)
  • Fireball (Pyro Flamer)
  • Sniper Scope (Octanian SniperRifle)
  • Sawing (Beheaded Saw)


Ammunition
There are quite a lot of weapons, and the related question arises: "what should I shoot with?". In this pack, each weapon has its own type of ammunition and a unique model for both a regular item and an adaptive one for the "looter- shooter" skill.
The full list of ammunition:
  • Tenrosei-pattern Rockets (Beheaded RocketLaucnher)
  • Seeker Rockets (Octanian RocketLauncher)
  • M30 Anti-Sentience Frag Grenade (Octanian Grenade)
  • Micropolyp Smart Grenade (Octanian Mine)
  • Light Gamma Charges (Octanian LaserRifle)
  • Medium Gamma Charges (Bio-mechanoid Lasergun)
  • Heavy Gamma Charges (Octanian SniperRifle)
  • Major-Class Assigned Rockets (Bio-mechanoid RocketLauncher)
  • Jack's Rockets (Scrapjack RocketLauncher)
  • Pyro Napalm (Pyro Flamer)
  • Fire Elements (Beheaded Saw)
  • Draconian Energy (Pyro Burner)
  • Shaula Bullets (Arachnoid Minigun)
  • Lesath Heavy Bullets (Adult Arachnoid Minigun)
  • Quantum Energy (UghZan VI generator)


Netricsa
Each weapon has its own entry in the Netricsa. There you will also take away one of the unused mechanics in the original game, namely "Video".
Localization
There is a translation of the titles and text into English and Russian.


Bonus
As a bonus, I made a "Cyber Zone" test level where you can view and test every weapon.


Information for modders
Path to weapons: Content/SeriousSam4/Databases/Items/Weapons/
Path to ammunition: Content/SeriousSam4/Databases/Items/Ammo/
Path to the test level: Content/SeriousSam4/Levels/Z5_Other/CyberZone.wld

Overwriting files:
  • Adaptation to the "Looter Shooter" - Content/SeriousSam4/Databases/HealthDropParams.rsc
  • Childrenholders for claws - Content/SeriousSam4/Models/Characters/SeriousSam/SeriousSamAttachmetns.rsc
  • English translation - Content/SeriousSam4/Locales/enu/translation_All.txt
  • Russian translation - Content/SeriousSam4/Locales/rus/translation_All.txt

Thanks
Netricsa notes - MaxRadish0ne
Help and training in animation - Bazar
Co-op test - Riba4ok13
7 Comments
Neiser 5 May @ 2:11pm 
I would love it if the firecracker saw gun shot the projectiles in a spread like the enemy does. Currently there's no "Shotgun" type weapon in the arsenal and these projectiles don't pierce either so it feels a bit underwhelming.
DestroyerNel 30 Apr @ 7:30pm 
Niiiiiiice!
stalker13576 26 Apr @ 12:11pm 
Было бы неплохо, если возможность подбора оружия с врагов это был отдельный навык в дереве способностей, но хз на сколько это игровой баланс сломает.
LisSen  [author] 22 Apr @ 10:41am 
Может будет
Levan5552 22 Apr @ 5:24am 
а будет поддержка мода NSKuber's Resource Manager?
sexymixie06 16 Apr @ 4:01pm 
NRM?
erik.1593 15 Apr @ 10:38am 
при добавлении мода на замену, некоторые скрипты не работают. например в первой миси при подборе Ракетная система залпового огня (Ракетница Октаница) не срабатывает скрипт нападение врагов