Space Engineers

Space Engineers

151 ratings
[Psycho] Maintenance Access Hatch
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
4.322 MB
10 Apr @ 1:07pm
30 Apr @ 2:21pm
4 Change Notes ( view )
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[Psycho] Maintenance Access Hatch

Description
The Maintenance Access Panel converted into a proper door to go through.
To be honest, I made them doors primarily to be used as bay-doors or rocket/torpedo doors cuz damn.... They looked cool AF.

Available for both small and large grid and in two flavors!
One that has a terminal and can be opened and closed on the hatch itself and one that only allows opening and closing from a terminal/control or button nearby.
Inspired by Eikester's "Hatch" with those two variants.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=634056693

UPDATE 1
• Fixed the hatches not actually being properly airtight. Just a friendly reminder just how useless or lost I'd be without the SE's modding community. xD Thank you Digi sooo much! <3

UPDATE 2
• Added Conveyor Cap Hatch. The highlights are a bit wonky and keep in mind, these can and will apply force to any nearby parked grids when hatches opened so beware of that! Klang will visit you!

UPDATE 3
• Added 3x3 'medium' size hatches.
20 Comments
Dagonius 29 May @ 7:10am 
Such a great mod!
I noticed: when placing, the block gets rotated 180°. (yellow stripe on wrong side)
TwitchingPsycho  [author] 30 Apr @ 7:45am 
Ah, sorry, got swept up in other projects. Will have to do that later today or tomorrow, please remind me tomorrow if I don't update it today 💗💗
Jon Archer 30 Apr @ 7:41am 
I'm super happy with these and am excited for the 3x3 It'll make a fighter design I've been wanting to do for a bit viable
lechkingofdead 17 Apr @ 2:32pm 
teh warning of klang is heard but i do not fear him. for i always expect klang to arive at somepoint. ruin my time but otherwise be klang. maybe someday i can harness it but till then i respect klang with only the margins of fear.
yellow51 16 Apr @ 4:30pm 
Brilliant! :se:
GAMEtatron 13 Apr @ 4:04pm 
Yet another mod that should be vanilla.
Well done! :)
Desert Ice 13 Apr @ 3:34pm 
Any chance of a version that opens 180 degrees
UnderFrogg 12 Apr @ 9:48pm 
your mod is both cool but very useable and a must foe any smuggler's and I love it...:steamthumbsup:
gooworm 12 Apr @ 7:19pm 
thank you ive wanted this specifically
==>KT<== JudgeKane 12 Apr @ 1:44pm 
@McTec Ind. Event Controller: Cockpit occupied trigger :-)