Easy Red 2

Easy Red 2

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King's Landing, Crownlands, Westeros [Map]
   
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7.262 MB
10 Apr @ 10:05pm
11 Apr @ 4:48pm
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King's Landing, Crownlands, Westeros [Map]

Description
Size: 3000x3000m
Last update: 4/11/2025

AFTER TWO LONG, GRUELING MONTHS, it's finally here.

King's Landing, the armpit of the Crownlands, the stinking sh*tpile of a city that serves as the capital of all Westeros.

Featuring such "wonderful" sights as:

The Red Keep
The Ruins of the Dragonpit
The Great Sept of Baelor
Fishmonger's Square
Cobbler's Square
Flea Bottom
The Street of Steel
The Street of Flour
Hookmarket
Goldguard Heights



I want to thank everybody in the ER2 discord for their support and encouragement. This project has been months in the making, and I'd say it's paid off. I did the asbolute best that I could with what was on hand, both in game, via DLC, and in the Steam workshop. I really hope this doesn't go unappreciated, because it means a lot to me, and thus I should hope it would mean a lot to you.

I also want to thank Marco for MAKING this game in the first place.

I want to thank my cat Annie, who's been a comfort to me in times when I was burnt out from spending countless hours building this absolutely horrible city.

Expect there to be stupendously brutal missions in the future, and for there to be FREQUENT updates to this map, as I'm not QUITE done with it.
9 Comments
FenFenScreeScree  [author] 1 Jun @ 8:41pm 
Never did get around to making a mission for this, huh?
FenFenScreeScree  [author] 21 Apr @ 10:21am 
UPDATE: THE NIGHT INFILTRATION MISSION IS COMPLETE.

Your patience is appreciated. I will be uploading all of the missions at once as one single campaign. I'm going to try to make it as few missions as possible.
FenFenScreeScree  [author] 13 Apr @ 12:12am 
The upcoming campaign is slowly but surely gaining progress. The first mission's first phase will see the player infiltrating the city under cover of darkness as part of one of eight Special Forces Operational Detachment "Alphas", or A-teams. These in particular will be from Alpha Company, 2nd Battalion, 5th Special Forces Group. You're going up against a technologically inferior, yet numerically superior foe, who is, at the time of the first phase, caught BASICALLY with their pants down, as while they were expecting a siege to begin sometime that week, what they weren't expecting were sneak attacks striking them from behind their walls.
小朱朱の战神 11 Apr @ 10:26pm 
The King in the North!!!Young wolf Rob Stark!!!
FenFenScreeScree  [author] 11 Apr @ 2:39pm 
As I post this, I am currently adding new defensive emplacements, obstacles, etc, to the map. The upcoming campaign is going to be ONE SINGULAR MISSION but by god, is it going to be LONG.
FenFenScreeScree  [author] 11 Apr @ 11:41am 
Thanks Beren :D
BerenOneHand 11 Apr @ 11:00am 
Absolutely mind blowing! It was fun seeing this map progress from just a few buildings to what is now an almost complete story! I am excited for a campaign!:thestar:
FenFenScreeScree  [author] 11 Apr @ 10:50am 
Upcoming modifications to the map as it stands:

1. Additional hasty and improved defensive constructions

2. Removing of the gates from ALL gatehouses, so that you, the player, can choose to instead add gates yourself in your missions. I wanted to leave you guys the option. Make sure you use DESTRUCTIBLE fences, like the wooden plank fence built into the game

3. Defensive structures outside the city walls to serve as potential weapons emplacements for a besieging force.
FenFenScreeScree  [author] 10 Apr @ 10:22pm 
Sidenote: Yes, you do need all of the DLCs. Idk why you wouldn't just buy them all at this point anyway.