No More Room in Hell

No More Room in Hell

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Predator Ultimate
   
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File Size
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165.817 MB
12 Apr @ 2:00am
19 Apr @ 4:10am
5 Change Notes ( view )

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Predator Ultimate

Description
地图:铁血战士 作者:Luffaren
移植:儿文
此地图一共分为四个关卡,有着大量的跑尸和机关陷阱,同时也有着丰富的补给。
游玩时请合理使用武器资源。
游玩时注意地图角落,可能会发现一些隐藏投掷物。
不推荐使用原版体力!!!
不推荐使用原版体力!!!
不推荐使用原版体力!!!

作者第一次尝试移植地图,如果你喜欢这张地图,一键三连!(͡o ͜ʖ ͡0)
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地图已知问题:
1.无法看见BOSS模型。(目前解决办法:重新启动游戏即可)
2.在第三关开局地道中,一次性击杀过多丧尸会导致玩家崩溃。
3.无限子弹神器在BOSS战中慎用。

如果没有严重BUG,t5_0 将是最后的版本。
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现在,你拥有了近10余种神器(加特林机关枪、喷火器、激光枪、防护罩等)
干就完了!
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感谢Fong、PENGUIN S、狗头、Zenow(CS:GO地图制作者)、Dysphie、Thijs对该地图的技术帮助!
感谢花茶苑社区对该地图所提供的测试环境!



Map From: ze_predator_ultimate By: Luffaren
Port by: Erwen
This map has 4 levels in total, filled with hordes of runners and many traps, but also plenty of supplies.
Please manage your weapons and resources wisely during gameplay.
Keep an eye on the corners of the map—you might find some hidden throwables.
DO NOT use the default stamina system!!!
DO NOT use the default stamina system!!!
DO NOT use the default stamina system!!!

This is my first attempt at porting map. If you like this map, please subscribe it! (͡o ͜ʖ ͡0)
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Known issues with the map:
1. The BOSS model cannot be seen. (Current solution: Restart the game)
2. In the tunnel of the 3 level, if you kill too many zombies at once, it will cause the players crash.
3. It is not recommended to use Infinite ammo artifact in the BOSS battles.

If there are no major bugs in the map, t5_0 is the final version.
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Now, you have nearly 10 kinds of divine artifact (minigun, flame gun, laser gun, impulsor, etc.)
JUST KILL KILL KILL!
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Thanks to Fong, PENGUIN S, Dog Head, Zenow (CS:GO map maker), Dysphie, and Thijs for their technical assistance with this map!
Thanks to the Huacha Yuan community for providing the testing environment for this map!
7 Comments
Kolonist 24 Jun @ 12:13am 
Hello dear author of the map!!! Couldn't you give players machetes in the helicopters at the beginning of the map?
蜜枣雾雨 22 May @ 11:09am 
第三关地道能不能优化太恶心了啊一下就闪退
Ky1 28 Apr @ 6:01am 
please put filename in description/changelog if you change the map name
Sen 18 Apr @ 1:34am 
:melon:
Endus Bloodspell 12 Apr @ 10:56am 
unbalanced difficulty map
kazan 12 Apr @ 9:15am 
totally unnecessary the amount of zombie spawn impossible to pass
durkhaz 12 Apr @ 7:11am 
- terrible performance in some parts, needs occluders
- no hints where players are meant to group up to advance
- too much ladder fighting with zombie hordes
- too many template spawners. Use spawn brushes to allow server to set difficulty
- forced music with ambient_generics, use music channel instead
- almost impossible two front tree fight section
- hard to see floating machetes
- water current flowing backwards
- missing texture in skybox
- doesn't clean up leftover zombies from previous sections