Garry's Mod

Garry's Mod

112 ratings
Genshin Impact - Hu Tao - Cherries Snow-Laden (PM & NPCs)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
12.842 MB
12 Apr @ 7:19pm
25 Apr @ 9:24pm
4 Change Notes ( view )

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Genshin Impact - Hu Tao - Cherries Snow-Laden (PM & NPCs)

In 1 collection by SheepyLord🐑
Meincraft
108 items
Description
Hu Tao [en.wikipedia.org] (Lit. "Walnut") (Li Yüe Native Speaker: Hú Táo) (Li Yüe Transcript: 胡桃) 's antics and eccentricity belies her role as the 77th Director of the Wangsheng Funeral Parlor and her talent as a poet. Nevertheless, she treats the parlor's operations with utmost importance, and holds funeral ceremonies with the highest dignity and solemnity.

You have no idea how cute you are
你不知道你有多可爱

Mod Description also available in Chinese (中文), English, French (CA) (Français Canadien), Russian (Русский), and Japanese (日本語)

Features:
- Faceposing (includes eyes)
- Fingerposing
- Jigglebones
- Bodygroups (check screenshot)
- c_arms
- NPCs, both friendly and enemy found under "Genshin Impact Outfit Alternatives"
- Hitboxes
- Ragdolls
- Full body physics model (a work around for most weight issues)
- Optimized for RTX-Remix [www.nvidia.com]

*Known issues:
- Tested on 2025/MAR/29, no bugs.
- When the sun comes out I take a sunbath. And when the moon comes out, I would take a moonbath!
(太陽出來我曬太陽,月亮出來我曬月亮!)

Credits:
- Hu Tao model by: Hihoyo (Legal Entity Name: 上海米哈游网络科技股份有限公司)[www.mihoyo.com].
- Mesh and textures edited by 大咩咩 (SheepyLord)
- Model naming scheme, material name, toons, icon artstyle, physics model, jigglebones, hitboxes by (or as refrence) 8sianDude
- Proportions: CaptainBigButt
- Porting, rigging, modelling, facial shape keys, mesh edits, materials and compiling: 大咩咩 (SheepyLord)

Generated Content Disclosure:
This model is mostly, automatically ported by AI, does contain AI generated content in release such as bone names, converted textures and flexs.
Automatic Model Translation from MMD to SMD used package provided in Pytorch [pytorch.org], interacts with Blender API, coded in Python using Google Colab Google Colab [colab.research.google.com] by 大咩咩 (SheepyLord)
25 Comments
B站 YT 明光君Gaming 7 Jun @ 10:53pm 
桃子!!!
Der Goldene Scout Dat 25^3^ 25 Apr @ 5:23pm 
@大咩咩🐑 thx^^
SheepyLord🐑  [author] 25 Apr @ 5:06pm 
@Der Goldene Scout Dat 25^3^ I will fix it in a few hours...
Der Goldene Scout Dat 25^3^ 25 Apr @ 2:51pm 
and why does the c arms dont have the sleeves of the outfit?
SheepyLord🐑  [author] 24 Apr @ 8:47pm 
It's normal on my side, just tested🤔
小卡齐娜3095 24 Apr @ 5:17am 
Does that also happening on anyone ??
SheepyLord🐑  [author] 18 Apr @ 12:40pm 
@黑尾鸥之栖 Thanks for your generous advices. I will push updates sometime later today. :azuki2::nekoheart:
Nereid 18 Apr @ 2:51am 
It seems that the npc ik doesn't make sense.
To make it work properly, you can just pull the origin up. Try to add 'origin 0 0 1.5' after your reference sequence.
HUFAGU 16 Apr @ 2:23pm 
If you can, create Ororon and Ifa big thanks 🙏