Rusted Warfare - RTS

Rusted Warfare - RTS

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Centaurion Transcendence Imperium V0.3.1
   
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1.906 MB
12 Apr @ 8:57pm
31 Jul @ 10:23pm
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Centaurion Transcendence Imperium V0.3.1

Description
Adds very powerful and very expensive late game naval units

Unit Descriptions:

Imperial Missile Cruiser:
A very powerful mid - late game unit with exceptional range. Great against both air and land units. Cannot attack subs.

S.A.I.N.T:
An all-terrain battlecarrier than can both fly and submerge. Very powerful on its own. It can also construct drone parts which are used to fire missiles and deploy powerful yet temporary troops.

F.I.E.N.D:
An experimental laser cruiser that can enter combat mode to gain a significant boost in attack and defences. The ship can be further overclocked to gain either an almost impenetrable layer of defence or an even greater boost in damage. However, these actions will generate additional heat which, if left unchecked, will lead to the unit's self destruction. Carefully manage one's heat level by either switching the ship to cooling mode or dumping additional heat via constructed heat capsules.


N.O.B.L.E:
A long range, super missile cruiser able to cover the sky with its missiles. Has long ranged capabilities against both air, ground, and submerged units. It consumes its own ammunition in order to deliver powerful attacks. Said ammunitions can also be used to activate powerful abilities. Its automatic missile defence system can be turned off to conserve ammo. That being said, not only does this unit consume a lot of ammunition, it also has relatively low health, making it susceptible to stealth attacks.


D.E.V.I.L:
The most powerful, super late game flagship of the CTI. This ship has a modified blink module to allows it to
temporarily teleport to an enemy's base, and to safely retreat from it shortly after. It is armed with numerous experimental weapons, and houses a giant ultra turret, capable to straight up one-shotting most units.


L.I.V.I.D:
An stealth submarine inspired by the horse shoe crab. It boasts a sturdy armour and is very effective against naval units. It can only attack land. It can regenerate energy by un-submerging itself. It can use the generated energy to cloak itself, overclock itself, or launch some long range torpedos.

[ New Stuff! ]

P.I.O.U.S:
An super late game flagship carrier of the CTI. It can only defend against air units, to a very limited degree. The carrier can hold 250 stealthy planes, with 50 planes being able to be launched at one time. Each plane can also be buffed (you need to scroll the action list). Each plane requires energy, something which drains over time. Some planes also consume energy to perform an attack. A plane can regenerate energy and regenerate its health by getting refitted inside of the carrier. Here are the 6 planes, and what they do:

1) Stealth interceptor: A fast moving interceptor that does very high anti air burst damage
2) Nuclear Stealth Bomber: A high health plane that drops nukes
3) Stealth Missile Jet: A jet that fires missiles
4) Heavy Stealth Gunship: A very high health gunship that does minimum damage
5) Striker missile Drone: A high damage anti - ground attacker with a very strong first strike missile (This drone also have stealth)
6) Hyper Stealth Bomber: A fast moving bomber plane that attacks fast. It might do some weird things when getting hit

I have mentioned stealth a lot, but, to define it, it basically means that the unit is invisible to the enemy, unless it gets into a certain range from the enemy turret. Invisible units are not invulnerable


Laser Turrets!
Added some laser turrets (for no particular reason at all, you certainly don't need it to defend against some scary new units). There are two upgrade paths. You can upgrade it into a rapid firing laser cannon, that slowly drains energy, or you can upgrade it into a long range lancer cannon. It appears that the turret can only be upgraded to Tier 3, and there is definitely no Tier 4.

[Planned update]

The naval force of the CTI has been so overfunded, that the other branches are beginning to complain. Thus, a new, late game land unit is being developed!
1 Comments
hodgsoni 13 Apr @ 6:52pm 
this shit is good~