Crusader Kings III

Crusader Kings III

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Observer tools
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1.441 MB
14 Apr @ 9:31am
6 May @ 12:27pm
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Observer tools

Description
Lets you see all the armies at once in observer mode.
You can still control-click a character to see things from their perspective.

DO NOT PLAY WITH THIS MOD
It's specifically for *observing* games

Adds lists of all ongoing wars and "leaderboards":
biggest realms, strongest rulers, most prestigious or pious (they update once a year)

When zoomed out, small armies (below 2k) are reduced to arrows.
Red are armies in hostile territory, green are in friendly, grey in neutral. Orange are raiders.
You can open battles, and the tooltip for armies will show their orders. (Orders can be hidden from the wars window)

You can watch it in action here: https://www.youtube.com/watch?v=1xsjifgfyBY

!!! DISCLAIMERS !!!
- you will get lower FPS when fully zoomed out. There's a lot stuff going on.
- the "armies" are actually adventurers which I spawn as incapable and immortal babies and then kill them off once the army is gone. They shouldn't do anything, but I'll monitor if I need to purge them more aggressively. On average there will be 200-300 of them.
- there may be some misaligned or hidden armies on occasion. Battles and especially civil wars mess things up. Will try to improve.

You can always switch to normal view with E. To switch back, press Ctrl+R. There's also a button in bottom right.
Control-clicking that button will delete all "armies" and then they'll slowly respawn, or you can Shift-click it to force an update. Delete them if you plan to disable the mod and actually play. You could also do this before saving, because opening a save later might take a minute, what with the hundreds of armies on screen.

This also includes Toggle Map Tootlips mod. By default map tooltips are hidden, so they don't get in the way. Press Ctrl+Z to show them.
F11 toggles debug mode.

The mod edits the hud and the map icons, so won't be very compatible with UI mods.
And I don't recommend playing with it. What with all the adventurers running around.
This is a tool for observer games specifically.

Updated to 1.16
Popular Discussions View All (1)
0
20 May @ 1:48am
Chinese Localization
ShaoYang
38 Comments
Капучино 21 Jul @ 12:27am 
I can't play with the mod activated in the launcher? I usually switch to observer mode in the late game when I just want to watch what will happen to the empire. And it would be cool if there was a way to turn it on and off.
Archer the Bowless 10 Jul @ 7:31pm 
@Farrow Yeah I had the exact same thing totally screw my run. All adventures are brain dead immortal babies...
Farrow 5 Jul @ 5:53am 
I had an issue with the incapable imortal babies who spawned. They would sometimes just continue living after their corresponding army was dispanded, which, over the course of an entire campaign, caused normal adventurers to not appear anymore due to me having the max 200 adventurers gamerule (for performance reasons). I noticed it very late in the campaign, and there were some immortal babies who had lived over 300 years
vidz99 1 Jul @ 2:14pm 
There is this error:

[22:49:20][E][pdx_gui_file_desc.h:43]: gui/map_icon_layer.gui:894 - Duplicate property 'parentanchor'(731)

[22:49:20][E][pdx_gui_factory.cpp:310]: failed reading property, at line 894 in file gui/map_icon_layer.gui
FDM 16 Jun @ 5:17am 
okay thanks
Agami  [author] 16 Jun @ 2:11am 
@FDM yes, see the mod description
FDM 16 Jun @ 1:48am 
does this mod spawn adventurers with dull trait and is named placeholder
Agami  [author] 12 Jun @ 1:28pm 
@Faninfo_YT yes because it's not meant for normal play
I will probably add a button to stop army updates, but for now it's always on
Faninfo_YT 12 Jun @ 1:00pm 
Hey I noticed a bug where if you play a normal game, the adventurer are still spawned, if that is intended
Agami  [author] 27 May @ 3:11am 
yes, map tooltips are hidden by default, press Ctrl+Z to show them