Total War: ATTILA

Total War: ATTILA

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15th C. Burgundy Wars Units expansion for MK 1212
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Tags: mod, Graphical
File Size
Posted
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67.235 MB
17 Apr @ 4:22am
30 Apr @ 7:27am
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15th C. Burgundy Wars Units expansion for MK 1212

Description
Charlito and Me bring to you this mod which will start of hopefully becoming a series of unit factions packs for Medieval Kingdoms 1212 AD, however a small start is this.

As many of you know i abandoned my old mod as the goals was too huge and my harddrive with all the work died., Hopefully it will be easier to maintain and finish just faction rework packs 1 by 1
I'm back from the dead and hopefully to finish this mod.

I want to give my utmost sincerest of Gratitude to Charlito/Prinz Eugen. He is a great historian and without his research and knowledge, such a mod would not be possible.

Since my last mod i've made approximiately 508 new variations of 1212 weaponry. Mixing parts from various weapons for historical variants. Which you will get access to some of them with this mod, tons of new sword and axe varations, spanning the centuries, and then some armour proportions changed to fit with others, such as the brigandines in the second and third pictures

This is WIP for now (Work in Progress). Please also keep in minds This is custom battles only, plans to add to campaign roster in the future.

Load order- ONTOP OF ALL 1212, in the very top

Currently contains the following units:
--------------infantry--------------------
Late - German Mercenary Halberdies
Late - Dismounted Italian Condottièri Mercenaries
Late - Ordonnance Pikemen
Late - Ducal Household Guard (Glaive)
Late - Picardie Mercenaries
Late - Flemish Pikemen
Late - Italian Condottieri (Late)
Late - Brabant Pikemen
Late - Flemish guild militia
Late - Ordonnance Swordsmen
Late - Picardie Pikemen
Late - Ducal Household Guard
--------------cavalry--------------------
Late - Coustillers
Late - Burgundian Gendarmes
Late - Italian Condottieri (Late)

--------------------------------------------


Planned units for this pack
-15th century Swiss units
-15th century Lorraine units

Missile :
--------------------------------------------
Late- Flemish Guilde archer
Late- English Longbowman
Late- Ordonnance Crossbow
Late- Ordonnannce Hangunners
Late- Ordonnance Longbowman
Late- Longbowman Ducal Houseguard
--------------------------------------------
Cavalry :
--------------------------------------------
Late- Mounted Archer
Late- Valet
Late- Burgundian Squires
Late- Knight of the Golden Fleece
Late- Charles le Téméraire/ Charles the Bold (General)
Arty :
--------------------------------------------
Late- Bombard
Late- Couleuvrine
Late- Serpentine

Additionally it is going to have some Lorraine and Swiss units too from the Burgundian wars

___________________________________________________________

Planned next: expansions

T3 Holy Roman Empire expansion and units (Packs made)
T3 Hungary and Black army expansion and units (Packs made)
T3 Denmark expansion and units
T3 France expansion and units
T3 England WOR expansion and units
T3 - Italian states
T1 - T3 Teutonic units overhaul + Horned helmets
T1 - T3 - New Russian factions and Kiev overhaul


I want to say sincere thanks for Charlito, Vegetwar and Falx for testing this mod for me, aswell as coming with great suggestions for future planned expansions


Credits: Charlito & Saxo
Credits: Trey for the amazing new logo - Highly recommended logo creator. Discord is - prodbytrey
---------------------------------
Credits for Assets: Medieval Kingdoms 1212 AD
Credits for Swords from 16thC units by Zwei833: Wallerion, Gendarme-Armory, Peroronchino, soidev, zilbeerman & Zwei833 the Buggy Modder

For any one curious at starting on their own i made a little video tutorial on the basics of the variant editor, using 1212 assets, essentially a visual representation with commentary, check it out on my channel



REPORT BUGS IN COMMENTS PLEASE

63 Comments
Saxo.dk  [author] 24 Jul @ 11:58am 
yes. ive high interests in late russian armour, but also early, i already made some sword / axe variants for the rus and steppe folk
shutkar92.strelkov 24 Jul @ 8:49am 
as I understand it, the troops of Russia in the 15th century will be affected.
Saxo.dk  [author] 24 Jul @ 6:17am 
Yes surely, but its good to have the info from him, as im not too familiar with russia i have high hopes to update it, as i love the culture and armour of the principalities. So its very good he provided good research
shutkar92.strelkov 22 Jul @ 2:54pm 
Yes of course. I know him. I understand that everything takes time. And it's not always enough.
Saxo.dk  [author] 22 Jul @ 12:02pm 
That is quite possible, but i dont know when this was or have good research on it. I'm sure you are familiar with Falx. He helped a ton on Russian research and its all ready to begin making the units once i have time for this again
shutkar92.strelkov 20 Jul @ 7:46am 
@Saxo.dk I understand it. Yes, I meant such an event as the development of Siberia, as a result of which the peoples of Siberia and the north (Fino-Ugric, Mordvinian) joined the Moscow and then the Russian army.
Saxo.dk  [author] 20 Jul @ 6:21am 
@Moon Guy - Thank you very much, i'm happy you like it!

@shutkar92.strelkov - Im not sure, if you mean the Russian expansion im hoping it will be come sometime in the future, next is probably Hungary and Germans and then possibly Slavic, but i'm a little busy in real life at the moment so it might be a while
Moon Guy 13 Jul @ 7:15am 
incredibly cool stuff
shutkar92.strelkov 13 Jul @ 6:33am 
How soon should we expect the update to be released? In the future, I would like to have the peoples who have historically joined the Rus faction. Because they will become part of her army in the 15th and 16th century. These are the service Tatars, Tungus, Mordvins, Bashkirs. We should also forget about the mercenaries of that period. During the numerous Russian-Lithuanian wars, many Europeans joined the ranks of the army of the Moscow state. -The British, Swedes, Danes, Scots, Irish, Germans and Dutch joined the army of the Moscow state. Similarly, in Europe, Europeans were actively recruited to serve in the army of the Moscow state -Italians in the artillery, Germans in the infantry, Hungarians and Czechs in the cavalry. They played a huge role in that period of time. Because the army of the Holy Roman Empire has such units. And Kievan Rus is deprived of them.
Saxo.dk  [author] 12 Jul @ 6:45am 
I figured out the issue with the LOD and render distance yes, if its going to happen it requires remaking all the units

for campaign - they will possibly be added once the main mod is done