Entropy : Zero 2

Entropy : Zero 2

161 ratings
Shadow Apartment
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File Size
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Updated
342.865 MB
18 Apr @ 10:09am
19 Apr @ 1:50am
3 Change Notes ( view )

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Shadow Apartment

In 1 collection by Danskart ᯓᡣ𐭩
DansKart's EZ2 maps
3 items
Description
You play as unit-1362 finding yourself in the attic of an abandoned apartment building trying to hide from the Uprising just to find out that there is something horrible is hiding downstairs.

Playtesters

-MatynosBuritos
-Khult
-Dovahcourts
-Ellent
-Nuke
-back4ul8r
-Eon

- Assets -
-Xdxdxd- Police Walker, HEV Walker
-Nuke- Rebel Corpse/Rebel Walker
-Khult- Pipe Weapon Model
-Dana Cief- AC Unit model
-EZU team- glowy window decal
-Fellow Demo- Citadel model

- Voice Actor -
godsavesyou/yumi (gf!!!)

-Bulgarian-
SCP Gaming

-Special Thanks-
1upD
(For creating Shadow Walker)

Extended Lore explanation
:You a matrocop unit-1362 are hiding from the just begun uprising inside an attic of a apartment building.After some hours passing the combine just started shelling the apartment so unit-1362 decided to leave but on his way down he stumbled some weird humanoid creatures called The Shadow Walkers.
And it seams that this exact apartment was turned in to a gateway from there world to ours just in time for the start of the uprising.
After unit-1362 passed trough the corridors of the apartment he got himself at the other side that leaded him straight to the mirror dimension or so called "Shadow World"
Basically the Shadow World has multiple layers, that being said the one you find yourself in is the middle ground and in the last map where you escape this is the lowest one that is in the roots of the Shadow Citadel from where its green energy comes from.
The layer is also a hub where all shadow walkers come from, like a one way gateway and less effective then the one in the higher levels, because you can only enter from it but not go back,
thats how unit-1362 escapes the shadow world, back to ours

there are to many plot points that i wanted to explain, but is just too hard to do without putting a whole wall of text for the player to read before the start of the game
so i hope i explained most of the confusion.

One last note: 1upD (the creator of Shadow Walkers) had in mind for all this to be alt-world of half life where shadow walkers appear but in my cannon this is part of the main world but just kinda disconnected from the main story.
52 Comments
The Old BloodHunter 25 Jul @ 3:45am 
this was good
76561198016560745 15 Jul @ 10:15am 
lame skip
76561198016560745 15 Jul @ 10:15am 
отстой и проходняк
Danskart ᯓᡣ𐭩  [author] 25 Jun @ 10:59am 
Me and my friend play tested the addon and we encountered zero problems so it seams that it has to be something on your end or just in case change the version of the game to -upcoming-
25 Jun @ 5:28am 
Replying to my own message I have sent earlier, game crashes on Vanilla(No addons)
25 Jun @ 5:26am 
- - > Missing Texture ( NO files were needed to be Verified, The file's Integrity been verified)
- Console flooded with Errors (eg. SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bush2.mdl) <- including other models which floods the console with errors)
- Missing Texture Blocks


6/10 Map
Gin305 24 Jun @ 12:18pm 
Missing textures and error signs everywhere, console says it can't create physics for hgib1 and that it should be prop_static. Did some update just demolish this campaign? :steamsad:
Gin305 24 Jun @ 11:56am 
Can someone explain what the cause of the skulls being error models might be?
De-fujy 12 Jun @ 3:44am 
I love mysticism and Half-Life. More of these, please. Mysticism for mysticism's sake is welcome.
Wardude 6 Jun @ 8:09pm 
What kind of mad Lad would make a gateway to an eldritch location in the middle of an uprising against multidimensional alien empire?