STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Not enough ratings
Thrawn's Revenge: No Fog of War Sub-mod (3.4)
   
Award
Favorite
Favorited
Unfavorite
Game Type: FOC
File Size
Posted
161.165 KB
19 Apr @ 12:58pm
1 Change Note ( view )

Subscribe to download
Thrawn's Revenge: No Fog of War Sub-mod (3.4)

In 1 collection by Floppa
Empire at War Expanded: unofficial sub-mods by Floppa
12 items
Description
I was always annoyed by the unrealistic fog of war in the base game, where ships and units cannot see beyond their noses. In Thrawn Revenge, this was partially corrected, almost completely removing the fog of war for space units. But the mod developers offer us to use stupid scout droids for 500 credits, which is very stupid. The Empire and the Rebels were constantly engaged in reconnaissance and surveillance of the enemy's actions during the Galactic Civil War. These could have been not only reconnaissance droids, but also numerous spy structures, corrupt senators, and so on. So I made a submod that completely removes the fog of war in ground battles, as well as on the galactic map.

To remove the fog of war on the galactic map, after starting the game, you need to select a random planet, go to the ground structures and build a special building that removes the fog of war. If you want to turn on the fog of war on the galactic map again, just sell the building.

After disabling the fog of war, you will hear the sounds of enemy movements in hyperspace. If this sound bothers you too much, go to the audio settings and reduce the sound effects.

To run the submod:
Go To Steam Library
Right Click On Game
Go to Properties
Set Launch Options and add the text below

STEAMMOD=3466212658 STEAMMOD=1125571106

Similar sub-mod for Fall of The Republic:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3463220997
6 Comments
ItzKlownie 14 Jun @ 2:24pm 
This mod seems to try load up the Forces of Corruption version not Thrawns Revenge and then crashes before even getting title menu not sure why
Otakurtchi 1 May @ 2:18am 
so basically if your faction has perfect intel services
darth bane 25 Apr @ 10:28pm 
the game in general
Floppa  [author] 23 Apr @ 11:11pm 
my submod doesn't change ai behavior
Floppa  [author] 23 Apr @ 11:09pm 
I don't know what you mean
darth bane 23 Apr @ 9:08pm 
how do you fix skirmish because the ai does not work on land or space