Kenshi
78 ratings
Plane Metal Arch Bridge Collision
   
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File Size
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372.624 KB
18 Apr @ 9:03pm
19 Apr @ 12:47am
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Plane Metal Arch Bridge Collision

Description
Changes the collision of Metal_Arch_Bridge (at the Fish Isle, etc) to a simple plane shape.
Characters will ignore its pits and bumps.
May need to press Ctrl+Shift+F11 to refresh navmesh when getting close.

The long bridge at the north of the Fish Isle, is actually several bridge objects attached together. So, to reload correctly, may need to press Ctrl+Shift+F11 at several points along the way.


フィッシュマンアイランドなどに架かっている長い橋のコリジョン(当たり判定)をシンプルな板型に変更します。
穴ボコや勾配を無視して移動するようになります。
近付いたときにCtrl+Shift+F11を押して再読み込みをしてください。

フィッシュマンアイランド北の橋は、数個の橋オブジェクトが繋がっており非常に長く、Ctrl+Shift+F11を途中の何箇所かでも押さないとちゃんと反映されないことがあります。
11 Comments
DENDE 3 Jul @ 6:19am 
Great mod!!!
Doc Morbid 12 May @ 4:19am 
Can they be built?
El Peluca 23 Apr @ 7:41pm 
YEEEEESSSSS
Flame-kun 22 Apr @ 8:18pm 
Hope this fixes that moment where your character just bungee dive into the river just because.
SCARaw 21 Apr @ 2:01am 
Awesome, big fan of collision fixing
Momayo  [author] 20 Apr @ 2:09pm 
@Asur Sure. For this mod, I allow it because there's no creativity, only tech wise. Credit me and do not add me to the authors.
Asur 20 Apr @ 6:45am 
Hi! Can I take your mods for my overhaul mod SLOFK? I will indicate you in the credits, or if desired, I can add you to the authors.
Drestalos 19 Apr @ 5:14pm 
Oh sweet, I wasn't sure so I figured I'd comment anyways, much appreciated Momayo!
Momayo  [author] 19 Apr @ 1:53pm 
@Drestalos Already. See screenshots, I intended other than Fishman Isle.
These are technically the same objects.
Drestalos 19 Apr @ 12:16pm 
Hey big guy! Great mod! Could you do the same for the bridges in the Deadlands area as well? Big ups! :beeped: