Arma 3
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Ambient Animals - Chernarus 2035
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
27.139 MB
19 Apr @ 9:41am
1 Change Note ( view )

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Ambient Animals - Chernarus 2035

Description
Adds various animals to the Ambient System for Chernarus 2035

Goats
Sheep
Crows
Eagles
Poultry
Buffalo
Wild Boar


Server keys included.

Credits for the Buffalo model are:

S&S Team (Justin N. and Simcardo)
Kent Mori (Scanned the original buffalo)

A few know issues/limitations:

Buffalo currently have no sounds.
Possible initial micro-freeze as animals are first spawned in.
Larger animals like Goats, Boar and Buffalo can occasionally spawn in players vision, most notably on open ground.

For a detailed description of the Arma Ambient System: https://community.bistudio.com/wiki/Arma_3_Animals:_Ambient_System


If you want have areas of the map animal free here's a area trigger example you can use.

It deactivates ambient animals when the player enters trigger area.
It re-activates ambient animals when player leaves trigger area.

https://i.imgur.com/N3oJo6V.png
3 Comments
JeweL 24 Apr @ 6:03pm 
Wow very nice, could you make this for " Mehland " too?
greasy gyros gamer 24 Apr @ 4:18am 
Is there a possibility to add goats, sheep, poultry and dogs to Altis and Stratis by default?
OneBadger51 20 Apr @ 8:45am 
Wow, this mod even fixes the problem of ambient sounds (forest ambiance, rain and other nature sounds) not being played on the map when Ravage is on. Great mod