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Rhyolite Caves
   
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Mod Features: New Content, World Gen
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
138.141 KB
19 Apr @ 4:29pm
21 Apr @ 7:42am
4 Change Notes ( view )

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Rhyolite Caves

Description
Rhyolite adds a new minibiome called (you guessed it) Rhyolite to the underground, like Marble and Granite.
It generates right above Underworld, opening up into it. It will also be a part of an upcoming mod called Xenon as well.

The mod contains:
- The biome (it generates 2 per world, no matter the size)
- The full Rhyolite furniture set
- Smooth Rhyolite Blocks
- Shimmer recipes for swapping Marble, Granite, and Rhyolite
- 2 mobs for the Rhyolite biome:
* Rhyolite Slimer
* Lava Worm



ALSO: The mod is looking for someone to update the sprites for various recolors or slight edits to the sprites in the mod.


Updates:

v1.1
- Fixed the interior of the biome's tunnel having weird spike-like things (it now is correctly random-looking)
- Fixed Rhyolite furniture that emits light emitting the wrong color of light
- Fixed backwalls extending too far above and below the biome
- Fixed unsafe Rhyolite Walls dropping the safe wall item

v1.2
- Changed how the top and bottom of the biome generate; they are now more jagged and blend better with the surrounding terrain/blocks

v1.3
- Fixed alignment of 4 tilesheets
- Added Biome Titles support (without an icon sadly)
Originally posted by tModLoader Rhyolite:
Developed By blahblahbal, AdmiralCherry74
27 Comments
blahblahbal  [author] 14 Jun @ 10:53am 
Resprites are still in the works, but they are going slow. Don't worry, I haven't forgotten about this lol
blahblahbal  [author] 12 May @ 10:08am 
@Unbreakabro That sounds like an issue with another mod. I don't have this issue myself, with just Rhyolite enabled.
Unbreakabro 12 May @ 7:11am 
I don't know if anyone else has reported this but whenever I or my friends try to open a Rhyolite generated chest we are softlocked unless we leave or open settings and close it again. This might be an issue with a mod or something but I'm not sure, I can send my modlist if you want.
PLMMJ 7 May @ 9:15pm 
You have done a great thing
We need more cavern sub-biomes
Unbreakabro 5 May @ 6:53pm 
Thank you. I mostly ask for the increase of how many biomes spawn because sometimes they spawn in the outer edges of the world (no sane human explores there lol). mini biomes like these are always so cool to find and I can't wait for how the resprites look.
blahblahbal  [author] 5 May @ 6:48am 
@Unbreakabro I've added the config; will be in the next update (whenever the resprites are finished). I've limited it to 2-4 biomes - I think 6 just might be too many. Will have to test a bit to see if small worlds can even handle 6 lol.
Unbreakabro 3 May @ 3:17pm 
Can you add a configuration option to limit or expand how many biomes can spawn? I play on a large world and I would love to have maybe 6 of these biomes spawn upon world generation.
blahblahbal  [author] 3 May @ 10:16am 
@LilPariah of course, just join the Avalon server (link in the comments somewhere) and post whatever in #other-general. (Sorry, didn't see your messages somehow, oops lol)
blahblahbal  [author] 30 Apr @ 6:58am 
v1.4 will be arriving when the sprites are finished being updated (it'll also contain some minor fixes).
LilPariah 27 Apr @ 4:14am 
Hey, could I possibly help with the sprites for the mod? I've been spriting for a few years now. :dip: