Left 4 Dead 2

Left 4 Dead 2

131 ratings
Counter-Strike: Source K&M Sub-Machine Gun on L4D1 Animations
   
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Game Content: Weapons, Models
Weapons: SMG
File Size
Posted
Updated
738.775 KB
20 Apr @ 9:29pm
22 Apr @ 11:36am
3 Change Notes ( view )

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Counter-Strike: Source K&M Sub-Machine Gun on L4D1 Animations

In 1 collection by RainyRayne
CSS Weapons on L4D1 Animations
4 items
Description
Just the CSS MP5 model on Nerdie's animations. Credits to them for the basically all of the work by making the animations.

15 Comments
BulletStamp Chihuahua7️⃣8 27 Apr @ 12:27am 
I always find it strange that the mp5 in this game, has H&K 94 reloads instead?
izida1005 22 Apr @ 1:11pm 
Will you do L4D1 style textures for the CSS weapons?
Ultimatum 22 Apr @ 3:59am 
Hi there! I noticed that the $attachment "shell" value is a bit too high (-0,5), making the bullet casings look like they're spawning out of the air!

If you want, consider changing the value "-0.5 6 5" to "0.5 6 5", I tried it and it looks a lot better!

Anyway, excelent stuff! :leyhappy::health:
Miau. 21 Apr @ 2:09pm 
may i ask, what's the suppressed smg sound mod used in the video? It sounds so ASMR. Thanks in advance.
RainyRayne  [author] 21 Apr @ 1:52pm 
I wasn't planning on doing any more counter-strike weapons. I just did the awp, scout, and mp5 because there weren't really any options for their default models on l4d1 animations on the workshop, probably because the default models are bad and also kind of a pain to work with since like 50% of the gun is unmodeled.
Pie 21 Apr @ 1:49pm 
Do the M4A1 next
RainyRayne  [author] 21 Apr @ 1:23pm 
The charging handle no longer moves during firing, thanks mav!
mav 21 Apr @ 11:31am 
can easily tell you how to fix the bolt with qc writing if you want
Ultimatum 21 Apr @ 7:32am 
These are all so good, thank you for doing the CSS weapons justice!. Looking forward for the SG 552. (When it's ready tho, no rush :p2cube:)
player 21 Apr @ 5:42am 
Much, MUCH better.