XCOM 2
62 ratings
[WOTC] Republic Weaponry Replacement
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
88.126 KB
21 Apr @ 5:59am
26 Jun @ 6:59am
7 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[WOTC] Republic Weaponry Replacement

Description
Disclaimer I did not make the weapons myself they are made by Lord Poncho and this mod just replaces the appearing of the standard Xcom weapons. The only way to do this for me was thanks to Iridars Weapon Skin replacer Mod!

Like said, this Mod replaces the normal Assault Rifle from Xcom 2 with the DC15S from Star Wars. So you wont have to change it yourself in the armory and every unit which would noramlly spawn with an Assault Rifle spawns instead with the DC15S. The same with Shotguns, Sniper Rifles, Cannons and pistols

Required Items
- [WOTC] Star Wars Galactic Republic Weaponry
- [WOTC] WSR Weapon Skin Replacer - Core

Recommended Items
- [WOTC] Star Wars Galactic Republic Armory

Changelog
-v1.5: Bug fixes
-v1.4: replaces the Bullpup with the Westar M5
replaces the Vektor Rifle with the DC15X
-v1.3: Bug fixes
-v1.2: Bug fixes
-v1.1: replaces the Shotgun with the DP23
replaces the Sniper Rifle with the DC15X
replaces the Cannon with the Z6
replaces the Pistol with the DC15K
-v1: replaces the Assault Rifle with the DC15S

Bugs
-NA
If there are any bugs in my Mod or stuff that shouldnt happen write a comment or dm me via discord: Rtas 'Vadum

FAQ
-Can you add this and this to the mod, maybe it depends on what, just write a comment
-Yes I do Commisions

Special Thanks to:
-Iridiar for his WSR mod
-Lord Poncho for bringing these Star Wars Weapons into Xcom 2

Disclaimer:All assets and IP are not mine and belong to their respective owners.
Popular Discussions View All (1)
0
22 Apr @ 6:23am
PINNED: New Weapons?
[AOC] Kageno
24 Comments
Songbird 25 Jun @ 6:11pm 
The WESTAR-M5 was made completely unavailable after I installed this, for some reason
[AOC] Kageno  [author] 10 Jun @ 6:50am 
@Blitz_The_Soldier
1. I already did a rebel one
2. CIS and Empire can I do
3. Not at the moment but i have them on my list
Blitz_The_Soldier 10 Jun @ 3:50am 
Can you do a CIS or Rebel or Empire version?
horsepowerYT 11 May @ 10:50am 
@Sniffy, thank you
Sniffy 11 May @ 10:44am 
@horsepowerYT All this mod does is replace the standard weapons with the Star Wars ones so you don't have to do it by hand.
horsepowerYT 9 May @ 3:53pm 
I'm confused, if there's already a mod that has the physical weaponry, why make this? I read the description but I'm still making sure. I see there's more than just this to.
Sniffy 5 May @ 11:21am 
I see. Also Central as the RC Advisor sounds dope.
[AOC] Kageno  [author] 5 May @ 10:49am 
@Sniffy this could get a little more complex, because what I do for example put the Dc15s Model OVER the AR model. And the model of the sword and the wristblade are two completely different things. I tried putting a Rifle model over the cannon model and this completely fucked up the animations.

ballistic Shield, rocket launcher yes
Sword --> Wristblade probably not, but also maybe yes, it depends I have to look at it but not now, Im currently working on some bigger mods, like replaceing Central with the Advisor from RC and this really takes it time, first this then the Wristblade. But I can work on the Ballistic Shield and rocket launcher the next days.
Sniffy 5 May @ 10:26am 
I meant more with the arm blade replacing the sword. And if possible replace the rocket launcher and ballistic shield if both those mods are installed.
[AOC] Kageno  [author] 5 May @ 10:23am 
@Sniffy It depends, with the commando pistol yes but then it will have to replace the normal pistol which add the moment is replaced by the dc17 you cant have both. With the other ones like the arm blades and the rocket launcher maybe, but im not sure.
So what exactly do you mean.