Arma 3
594 ratings
Weapon Research and Security: Autonomous systems
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Data Type: Mod
File Size
Posted
Updated
97.985 MB
24 Apr @ 7:56pm
17 May @ 3:36am
3 Change Notes ( view )

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Weapon Research and Security: Autonomous systems

In 1 collection by WebKnight
Weapon Research and Security
2 items
Description
Weapon Research and Security or WRS is a fictional gun manufacturer that produces high-tec weapons and tools that you can use for your missions that are set in near - distance future. The goal of the project is to bring SCI FI weapons and equipment without being based by already established IP, as well as to be more or less generic so it will fit even vanilla 2035.

So what does this mod contain in its current state?
  • One UGV: WGP - 1 (Walking Gun Platform) *Stryder*
  • Custom console (terminal) to controll WGPs
  • Different camos

Things to know while using WGP
  • In order to connect to WGP you need to stand near it and press connect. You cannot do that through terminal.
  • *Stryder* is not an Imperial Knight, Armiger or a Dreadnought, it has armor, but even .50cal can penetrate it. Treat it as vanilla *Stomper* but with legs and bigger guns.
  • While you cannot change the health, you can set damage resistance in addon settings.
  • Controls are display the moment you start remote controlling WGP.
  • You cannod dumb fire missiles, you always need a target and that target must be a vehicle with crew or another WGP.
  • It is armed with four 40mm canons and AT/AA missiles.
  • You can repair and rearm it near trucks. Just simply remote controll it, look at the vehicle and do scroll wheel.

What will be added in a future?
  • More variations of WGP-1 *Stryder* with different weapons and abilities.
  • More WGP and other bipedal and quadrupedal UGVs and Mechs!
  • Framework for pylons en other customize stuff.
  • Ability to use cargo vehicles to transport WGPs
  • Ability to call in WGPs in a drop pod
  • Ability to repair them with Toolkit
  • Bug fixes


Other mods supported by WRS
WRS: Firearms
The Kuiper Engagements
TKE - Red Dwarf


Thats all, hope you'll like it. If you want to use any of the animations from this mod in your project, or If you have questions, suggestions, bug reports or want to check out what i am working on now - please join my discord - https://discord.gg/UJfDvdyr7w


Main Credits:
Original model by SchrisArt - https://sketchfab.com/3d-models/riot-mech-model-7b8738c8b0ed4561814856503a4642fb
Bohemia Interactive - For awesome game and platform!
Marbearis - Model adjustments and optimising it for arma, CSAT textures
BigRed - Textures, Materials
My patreons - for support. Huge thanks to you guys! You made this mod possible.
162 Comments
oguz-su-azrailin arkadaşı 11 Jul @ 7:04am 
Why doesn't this robot have a lamp to illuminate the surroundings?
am_fis 10 Jul @ 1:05pm 
for protection or sum
am_fis 10 Jul @ 1:05pm 
on god we need one that can be manned
Inventivealan 7 Jul @ 2:13pm 
best mod i have seen hope you keep updating this has loads of potential
Texas7103 5 Jul @ 9:32am 
This mod is amazing, i absolutely love it ,and look forward to more mech designs or walking robots of some sort!
derkosake 4 Jul @ 6:44am 
Great work i love it! hope for more variations
WebKnight  [author] 3 Jul @ 4:04pm 
@TheLegend117891 console is under UAV Terminal tab, you can give it through arsenal.
Controlls will appear the moment you will connect and start remote controlling WGP.
TheLegend117891 3 Jul @ 4:02pm 
Worthless mod. There is no terminal in editor. No connect controls in settings. No control pops up when looking at it. 0/10, do not get.
TheLegend117891 3 Jul @ 3:56pm 
How do you connect? And why tf is the controls not in the description?
Stigmate-Fr 27 Jun @ 3:02pm 
If it can go walking underwater without dying of asphixia, and with a clear vision like it have water_goggle, it could be very funny :p
Cool and clean mod, thank you !