Garry's Mod

Garry's Mod

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[EDIT] Boreal Alyph Weapon Replacements
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
450.899 MB
25 Apr @ 8:50am
1 Change Note ( view )

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[EDIT] Boreal Alyph Weapon Replacements

Description
Edit of this cool port: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3460769638, if you wish to have more true to source material weapon replacements, use that.

What'd I do for this edit:
- Removed all the sway and movement animations, instead relying on enhanced hl2 viewmodels
- Fixed up the camera bone attachment stuff since it was implemented in a wrong way (you can't consistently grab the attachment positions in calcview, dont ask me why, i fail to see the reason too)
- Added some missing soundscripts that the viewmodel played
- Increased the volume and soundlevel of weapons substantially so they don't completely fade out in like 5 meters
- Removed unnecessary networking, for example the inspection interaction was networked for seemingly no reason

Requirements:
- Extended CalcView - For camera movement during reloads and such
- Enhanced HL2 Viewmodels - Gives the weapons much needed life, such I stripped the original away

I really recommend using Enhanced Recoil, Reactive Crosshair and DWRV3 with this.
14 Comments
certainly and boldly black  [author] 11 May @ 3:42am 
boreal alyph was cancelled before they ever fully finished all weapons
coolest zen 11 May @ 1:23am 
why isnt crossbow not supported!??!?!??!
certainly and boldly black  [author] 29 Apr @ 7:35pm 
nah u good man
Gordon, GORDAN! 29 Apr @ 5:18pm 
In that case. Sorry for bringing it up.
certainly and boldly black  [author] 29 Apr @ 5:36am 
true asf
Lombaxtard 29 Apr @ 4:55am 
mdl compilation has been conceived by the devil himself, please speak none of it around poor mortals
Gordon, GORDAN! 28 Apr @ 8:23pm 
The Viewmodels are actually fully modelled. All one would need to do is add a hand bone and they'd make good worldmodels.
Gordon, GORDAN! 28 Apr @ 8:23pm 
It isn't really making a worldmodel and morse using what's already there and just adding a Hand bone to the grip for bonemerging.
certainly and boldly black  [author] 28 Apr @ 7:39pm 
oh, makes sense, i've used my own tech because i am most familiar with it and i like it. as for the worldmodels no, i dread making models in source engine
Gordon, GORDAN! 28 Apr @ 6:14pm 
I wonder if you could try making worldmodels for them?