Rain World

Rain World

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DeathKnell
   
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File Size
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Updated
9.503 MB
26 Apr @ 7:00am
5 Jul @ 12:04am
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DeathKnell

Description
Not completed (may be updated in the future)

In order to support the plan of unfounded worries, Six Wheel Red Sun has created a messenger specifically for transporting heavy objects. It has an infinite force while also growing a powerful bone tail. It was sent to the jurisdiction of Five Pebbles to request a component for analog computation.

But currently only a small number of functions have been implemented, please stay tuned

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Active skills:
Long press the pick button to remove two bone fragments from the body
Swallowing items into the stomach can consume satiety and make bone balls
When holding the bone ball, long press the pick button to connect the bone ball to the tail, and continue long press to release the skill of the bone ball
Use your superb skills to beat the whole world (not

Passive skills:
Unable to eat through the mouth, but able to eat by throwing bone fragments or swinging bone balls to hit organisms
Its power disrupts its sense of balance, it cannot throw spears, but throwing stones causes higher damage
It can pick up heavier things

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Small bone ball
Swallowing bone fragments consumes 2 degrees of satiety to make small bone balls
Skill: Consuming satiety can be cultivated

Medium sized bone ball
Small bone balls grow after multiple cultures
Skill: Consuming satiety can be cultivated

Large bone ball
Medium sized bone balls grow after multiple cultures
Skill: None

Small explosive ball
Swallowing firecracker grass consumes 2 satiety points to make small explosive balls
Skill: High explosive damage in one go, can be cultivated by consuming satiety

Medium sized explosive ball
Small explosive balls grow through multiple cultivation processes
Skill: When there are no explosives inside, consume satiety to fill explosives. When there are explosives inside, consume satiety to cultivate

Large explosive ball
Medium sized explosive balls grow through multiple cultivation processes
Skill: Consume satiety to fill explosives, up to 3 times

Lantern Ball
Swallowing lanterns consumes 2 satiety points to make lantern balls
Skill: Concentrate Light More

Bone honeycomb
Swallowing a honeycomb consumes 2 satiety points to make a bone honeycomb
Skill: Release a large number of bees to entangle enemies

Bone Bubble
Swallowing soaked fruits or bubble grass consumes 2 satiety points to make bone foam
Skill: Consume 1 satiety inflation, provide oxygen underwater, hit enemies, explode and stun

Ink Fish Bone Dagger
Swallowing squid consumes 5 satiety points to make
Skill: Consuming satiety can be cultivated

Ink Fish Bone Sword
The cuttlefish bone dagger has grown through multiple cultivation processes
Skill: Consuming satiety can be cultivated

Ink Fish Bone Giant Sword
The cuttlefish bone sword has grown through multiple cultivation processes
25 Comments
无悔的正义  [author] 6 Jul @ 1:51am 
That ball is the ultimate weapon, originally supposed to be bestowed by FP
AvaVille 5 Jul @ 4:32pm 
really cool concept here, but the cycles in story mode are rivulet short, which makes it impossible im pretty sure. also, whats that black and orange orb you always spawn with?
ERROR2401 5 Jul @ 10:13am 
IT'S BACK
and SO much better holy hecc
sniffledorf_ 5 Jul @ 8:38am 
Cool
无悔的正义  [author] 5 Jul @ 7:56am 
Sorry, I forget to rewrite the describe.You unable to eat through the mouth, but able to eat by throwing bone fragments or swinging bone balls to hit organisms
sniffledorf_ 5 Jul @ 4:42am 
How do I get food?
无悔的正义  [author] 7 May @ 10:22pm 
Except for point eight, everything else is intentionally increased in difficulty. If most people find it too difficult, I will lower the difficulty in the next version
bizsera 7 May @ 2:28am 
Bugs I've come across:
1. You can eat food, but it will not add food pips

2. Throwing bone fragments at anything dead will not restore food pips, even if it still has food to give

3. Bone ball/fish bone weapon will randomly disappear if you throw bone fragments with it attached to your tail or in your offhand

4. You can fly if you jump and then spam throw whatever is on your tail upwards/sideways to keep the momentum of your jump

5. The world is raining 24/7, and the rain timer is stuck at very few pips and does not fluctuate like any other slugcat

6. spawns are often very minimal, and the world feels like a wasteland

7. Doing tech like backflips, sliding, snap-backs, etc., will cause the bone ball/fishbone on your tail to immediately enter your hand after the movement

8. Switching the bone ball/fish bone while in your hand is a single press of the pickup button instead of two consecutive presses of the pickup button.

all these bugs make surviving a single cycle impossible
无悔的正义  [author] 5 May @ 9:31am 
this cat is still incomplete, I will update it after it is 80% completed
christianoparadiso 4 May @ 5:07am 
someone make a skeleton slugcat dms thing RIGHT NOW