Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Strudeler's Civilizations: Tunisia (Modern Carthage)
   
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140.441 MB
28 Apr @ 1:19pm
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Strudeler's Civilizations: Tunisia (Modern Carthage)

In 6 collections by Strudeler of the Tart Society
Strudeler's Civilization VI Deluxe and Compatible Items
193 items
Strudeler's Civilization VI Deluxe and Compatible Items Lite
125 items
Strudeler's Expansions: Historical Civilizations
88 items
Strudeler's Expansions: Plus Ultra
32 items
Strudeler's Expansions: Land of Milk and Honey
39 items
Strudeler's Expansions: Dancing Dervishes
39 items
Description
Play as the Caliph of Ifriqiya, 'Abu 'Amr 'Uthman; in Sid Meier's Civilization VI.

The great city of Tunis stands above the salted ruins of Carthage upon one of the Mediterranean's staple ports. The Romano-Moors once were numerous in the region until the Arabs expunged the Romanised elements of Barbary society from the Maghreb. The enduring Berbers formed new confederations that competed with migration Arab tribes. The result of this hybridisation was the emergence of Barbary states like Algieria, Libya, Morocco, and Tunisia. Not the most notorious Berber confederation nor the most infamous piratical state, though one of the most prosperous due its geography and rich architectural legacy. Tunisia emerged as one of the more modernist Arab nations after the exit of the French colonial empire with its secularism and prosperity falling into question with the approach of the new millennium.

Please support with a like (or dislike) or through Buy me a Coffee[www.buymeacoffee.com].

STRUDELER'S CIVILIZATIONS: TUNISIA
  • Part of: Dancing Dervishes Expansion, Land of Milk and Honey Expansion, and Plus Ultra Expansion.
  • Requires: Gathering Storm and Ethiopia Civilization Pack.
  • Is multiplayer compatible.

    LEADER: ABU 'AMR 'UTHMAN
  • Trait - Caliphate of Ifriqiya: +1 Diplomatic Favour, as well as +3 Gold and Faith from each sent or received Delegation or Embassy to or from a civilization. +1 Trade Route capacity with Shipbuilding. Traders outside home territory and on a Coast, Lake, or Ocean tile produce +1 Diplomatic Favour per turn.
  • Agenda - Mediterranean Diplomacy: Likes civilizations that send Traders to his cities. Dislikes civilizations that do not send Traders to his cities.

    CIVILIZATION: TUNISIA
  • Trait - Great Mosque of Kairouan: Cities with a Harbour gain +15% Production towards Wonders. Cities with a Wonder produce +1 Diplomatic Favour and grant +1 Trade Route capacity.
  • Alt Names - Tunis, Africa, Ifriqiya, Aglabids, Badasids, Hafsids, Muradids, and Husaynids.
  • Spawn Bias - Coast (Tier 1), Desert Hills (Tier 2), Plains Hills (Tier 3), Grass Hills (Tier 4).

    CIVILIZATION UNIT: SHABAKA
  • Replaces the Privateer. Available at Shipbuilding. Purchased with Faith rather than Gold. Gain +1 Sight and +15 Combat Strength after a Lighthouse, Funduq, and Seaport are first constructed.

    CIVILIZATION BUILDING: FUNDUQ
  • Replaces the Shipyard. +1 Gold and Faith. Bonus Production equal to the adjacency bonus of the Harbour. Unimproved Coast and Lake tiles gain +1 Production. Improved Coast and Lake tiles and Trade Routes originating in the city gain +1 Gold and Faith. Naval units produced in the city gain +25% Experience from combat. Accumulate one extra strategic resource for every different type of strategic resource this city has improved. Strategic Resource Stockpiles increased by +10 (on Standard Speed).

    *Leader background for Abu 'Amr 'Uthman created by "tyamashink" and taken from Flickr. Moment art for the Shabaka taken from Adobe. Moment art for the Funduq created by Josep Renalias and taken from Wikipedia. Leader art finalised using Image2Image. Historic information can be found on Wikipedia.*

    COMPATIBILITY
  • Works with Strudeler's Civilization VI Deluxe.
  • Works with Tomatekh's Historical Religions (Sunni Islam).

    TSL MAPS
  • Firaxis: Standard TSL Earth (Plot 2897), Huge TSL Earth (Plot 5267), TSL Europe (Plot 118), TSL Mediterranean (Plot 2053).
  • Yet (not) Another Maps Pack (Giant Earth X=18 Y=52, Greatest Earth Map X=48 Y=36, Large Europe X=34 Y=22, Play Europe Again X=37 Y=24).

    CHANGE LOG
  • Version 1.0.0

    NOTICE
  • Mod requires certain DLC.
  • Mod is compatible with Magnificence Catherine and Rough Rider Teddy Personas.
  • Mod is compatible with the New Frontier Pass and Leader Pass.
  • Mod may or may not be compatible with certain mods.
  • Mod compatibility is subject to change if this or other mods are changed.
  • Mod is not affiliated with Firaxis, 2K Games, or Take-Two Interactive Software, inc.
  • Mod is free of charge, distributed for free, and is to be used at a user's own risk.
  • Mod is not to be redistributed.
  • New Units do not currently have new models - recycling base game models (waiting on my effects guy).
  • Mod is available in: English.

    MIRROR
  • Mod Nexus[www.nexusmods.com]

    JOIN OUR GROUPS
  • Tart Society - Modder's Chapter

    Tags: Civilization, Tunis, Tunisia, Africa, Ifriqiya, Aghlabids, Badasids, Hafsids, Muradids, Husaynids, Rome, Carthage, Phoenicia, Arabia, Maghreb, Mauretania, Numidia, Andalusia, Andalus, Morocco, Algeria, Libya, Barbary, Berber, North Africa, Leader, Amr 'Abu 'Uthman al-Mutawakkil 'ala Allah Hafsid, Unit, Shabaka, Xebec, Medieval, Renaissance, Building, Shipyard, Funduq, Religion, Islam, Diplomacy, Navy, Gold, Faith, Diplomatic Victory, Strudeler, Tart Society
Popular Discussions View All (2)
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28 Apr @ 1:26pm
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Strudeler of the Tart Society
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28 Apr @ 1:25pm
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Strudeler of the Tart Society
3 Comments
Just Push Play 12 May @ 9:39pm 
Bro you have been going crazy with your mods, great stuff
the21er.power.cat 11 May @ 12:23pm 
I love the interesting choice of civilization here!
Aiwa-rikiaR 29 Apr @ 3:55am 
I like building wonders so this looks quite fun. :)