Team Fortress 2

Team Fortress 2

2,068 ratings
Demolition
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Other: Smissmas, Summer
Game Mode: King of the Hill
File Size
Posted
Updated
17.687 MB
30 Apr @ 9:20pm
7 Jul @ 9:40am
3 Change Notes ( view )

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Demolition

In 1 collection by Entropy Tempus ΘΔ (She/They)
Entropy's Map Collection
5 items
Description
Shifts change with the steam whistle. Exit doors will be blocked

Demolition is a standalone map not affiliated or part of the Offshore Project



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Mann.Co has found a new deposit of liquid australium beneath an old oil rig that was set to be demolished. After the news of this deposit RED (Reliable Extraction Division) and BLU (Butane Liquidation Unit) rushed to what is left of the oil rig. Now, both teams must fight while the oil rig burns the remaining petroleum in order to claim this deposit of australium for themselves.
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Welcome to Demolition, a KOTH (King of the Hill) map that pits players against each other on a very small enviroment where death awaits at every corner. The map is designed for fast paced gameplay and constant battles to take control of the remaining office building and the point suspended by a crane.
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Demolition's gimmick comes in the form of a super fast capture time and a shifting shorcut, the team owning the point not only has to worry about their respawn times being longer but also losing access to their shortcut. Each capture will blow a team coded steam whistle signaling that the shortcut has changed.
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Get ready and stay on the platforms to survive, and claim the australium for your team!



Credits:
  • Entropy - Level design, control point particle effects, lore and custom assets. Art pass
  • SeaCat - Artpass
  • Doctor DoomTrain - Performance improvements
  • Goobert - Custom Control Point
  • DivaDan - Thumbnail
  • AimTech - Trailer
36 Comments
Agobnalsa 23 May @ 12:52pm 
map is good but its very very small for 12 players its chaos too much chaos even for tf2 and its too easy to spawncamp since base is so close to contol point
Axl™ 15 May @ 3:51pm 
ANTONBLAST!!!
PainkoBreadCrumbs 10 May @ 8:33am 
Eh. Pretty good. Pass.
chief D 9 May @ 10:09pm 
good
[UHG]barracks obimbo 9 May @ 7:32pm 
nice screenshot
\\Schweinebär// 9 May @ 3:08pm 
I swear I've seen something like this before...
This is pretty damn good!
MλsK 9 May @ 2:19pm 
very nice and compact map with a interesting playstyle in it
and i don't know why but i also have the feeling that this can be a great map for VSH, just enable the roofs and can be great for that Gamemode, idk maybe it is just me but this last idea can be interesting
SCaiden 9 May @ 7:54am 
Mother Base:Miller:
MasterX70 8 May @ 4:57pm 
Nah guys
Entropy Tempus ΘΔ (She/They)  [author] 8 May @ 12:41pm 
Ngl, I respect the hustle