X4: Foundations

X4: Foundations

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EBI's more hostile start tweaks
   
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1 May @ 8:13am
2 May @ 1:53am
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EBI's more hostile start tweaks

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EBIMODS
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Description
We have tweaked the three starting conditions in the vanilla DLC to allow players to start in a more hostile and challenging universe.

・TER Start
The Terran-Argon War will start with all gates to Boron already open.
If you choose this start, the Terran conflict and Boron-related missions/quests will not occur because their objectives have been completed.
Even if you wanted to roleplay as a Terran cadet fighting against the Argon and Boron alliance in vanilla, you had to betray the Terrans for some reason, which made it difficult to roleplay well.
This change makes it much easier to roleplay as a Terran soldier.
The difficulty will increase significantly as Boron, Argon, and Antigone exist as enemies.
Instead, we have removed the hostility towards the player from other factions such as the Terradi, so you will no longer have to go through the trouble of raising your relationship points every time.

・ZYA Start
Please tell me. I started as a Split tribe warrior, so why is the only route the game offers me is to help the Boron race revive? This is absolutely wrong. Why?
Anyway, the changes are that all gates of Boron are marked as open, and the player is automatically at war with Boron, Argon, and Antigone. Instead, the relationship with the Split, which fights the same war, has been adjusted a little higher.
Now, proud warrior of the chieftain, pledge allegiance to your tribe and defeat Argon and Boron's creatures.
Players will still need to acquire HQ stations the old-fashioned way: by scanning station leaks and completing HQ capture missions.

・HOP start (Hyperion)
The vanilla Hyperion start begins with the completion of Hyperion-related quests/missions as the PAR side, but personally, I purchased this DLC to strengthen the HOP faction, so I was disappointed to find out after playing for about 10 hours.
There are already few enemies and a powerful PAR, so Hyperion and the additional jobs that come with it are not necessary.
I have remade this Hyperion start into a HOP start that does not exist in vanilla.
You will now start in a state where you have completely cleared the mission on the HOP side, the starting location has also been changed to HOP territory, and the player's relationship value has also been changed to friendly with HOP and hostile with PAR.

That's all for the changes.
I created this mod because the vanilla custom game start is not perfect.
I ended up having to manually manipulate files to achieve my goals.
3 Comments
enterprise1959 4 Jul @ 4:26pm 
Hi EBI I going to try this mod thank for the mod
Sternlein 3 May @ 9:59am 
Do you know in X3 Terran Conflict the gamestart: "Contaminated Paranide" where u start as a hated Paranid from the Faction Paranids and must flee from Paranid sector to survive. The most interessed thing from this gamestart was the Quest behind. U must earn 30 Millions of credits and than you can pay out your ship, what is saved by the quest giver in a neutral sector. This ship was the Hyperion with better stats than the original one. But you have a timelimit to solve this Quest.

If you have time, can you also create this gamestart. I think most of the X-Veterans would love this Gamestart to get the Hyperion.

Thx alot
EBI  [author] 2 May @ 1:56am 
Updated. Fixed a bug in the original mod, and the Terran Conflict now properly triggers when you select the Terran Cadet.