Ravenfield

Ravenfield

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[Project IH : BFIFIA] SdKS78-Isegrim
   
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Content Type: Vehicles
File Size
Posted
Updated
4.718 MB
4 May @ 12:57am
10 Aug @ 8:51pm
4 Change Notes ( view )

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[Project IH : BFIFIA] SdKS78-Isegrim

Description
[ Project Iron Harvest : But Fxxk I Failed Importing Animation ]
[ 프로젝트 아이언 하베스트 : 근데 앀발 보행 애니메이션 적용에 실패함 ]

This mod was originally supposed to have a walking animation with
legs but as title says i failed for animation import. So instead i decided
to release this mod WITHOUT legs! Yes! So called Iron Harvest replica
mod but only WITHOUT legs! HURRAY!(...) / This will be a long series
of mods. Stay tuned! More THIS kind of replica mods will be released.
본 모드는 보행 모션을 적용한 차량을 모딩하려다가 처참하게 실패한
결과물을 기?념 하고자 본격 "보행모션 없는 아이언 하베스트 레플리카
모드 시리즈"로 진행되는 시리즈 모드의 일부입니다. 이런식으로 보행
모션을 엿바꿔(...)먹은 다양한 아이언 하베스트 레플리카 모드들을
시리즈로 출시할 예정입니다.

==========================================

HP : 3500 // Seat : Driver, Hull MG gunner // Supports Quad, Jeep, MG jeep, slot

weapon 1-1(Driver) : 33mm autogun // Dmg : 300 // 5 rounds per load, 5s to reload
(Can damage any kind of vehicle like tank and APC.)
weapon 2(Gunners) : MG // Dmg : 20 // 40 rounds per load, 2s to reload

==========================================

내구도 : 3500 // 좌석 : 운전수, 차체 기관총 사수 // 쿼드, 지프, 기관총 지프 슬롯 지원

무장1 : 33mm 기관포 // 공격력 : 300 // 탄창당 5발, 재장전 5초
(탱크와 장갑차 등 모든 종류의 차량들에게 피해를 주는것이 가능합니다.)
무장2(기관총 사수) : 차체 기관총 // 공격력 : 20 // 탄창당 40발, 재장전 2초

==========================================

Background map from / 스샷 배경맵 : Sofa's Austere - Moor (Vehicle Combat)

==========================================

[2025/08/11]
Currently working for new UI style. Any feedback about UI is welcome.
UI에 변화를 주고자 이런저런 업데이트를 진행중입니다. 본 모드의
UI에 대한 피드백은 언제나 환영합니다.
13 Comments
SuperJesse64 3 Aug @ 5:47pm 
It's an interesting notion of stripping the legs in favor of treads. For as much as people complain about the lack of legs (Remember folks, Ravenfield wasn't built with mechs and big warships in consideration), I think it still looks good and it's probably how these machines would look if they were real.
RickHarrison 27 Jul @ 9:30pm 
should just have legs with wheels or tracks on the end like the straznik it just looks like a generic tank
duketired 30 May @ 3:53am 
@zrgyu i will!!!!!!!!!!!!!!!
zrgyu  [author] 27 May @ 5:37pm 
@duketired As mentioned in description, Very unfortunately i've failed to import animation work but i will do my best to capture a similar feeling of original Iron Harvest units while doing this "Project IH : BFIFIA". Hope you enjoy my rest of works for this series.
duketired 27 May @ 1:22am 
i think making the vehicles in this project still "mechy" just not with walking animations like with the stratznik would be best, i still like this tho
Trizz 9 May @ 3:42am 
Goes hard
Captain Capitalism 8 May @ 6:40pm 
THE IRON IS BEING HARVESTED
zrgyu  [author] 6 May @ 4:19pm 
@Benjamin Delassus Project IH : BFIFIA will go on. Not sure particular unit for next but generally in 2025 i will focus on Project IH : BFIFIA.
Benjamin Delassus 6 May @ 1:01pm 
Truly one of the best fictional vehicles mod made by one of the best Ravenfield modders, I am genuinely grateful :D
Do you have projects for the future ?
zrgyu  [author] 5 May @ 5:13am 
@hampter Forgot to add important description. Check out new long entry description.

But long description in short, I tried traditional walker just like original Iron Harvest but disastrously failed to importing walking animation into RF toolkit. So instead i finished WITHOUT any walker element.

Consider my "Project IH : BFIFIA" series as alternative Iron Harvest universe where they all failed to develop MECH and say "v('_')v"