Half-Life 2

Half-Life 2

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Dog's Ball To The End - Propoholic Version
   
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type: assets
File Size
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737.008 KB
4 May @ 10:51am
1 Change Note ( view )

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Dog's Ball To The End - Propoholic Version

In 1 collection by Takeo829
Propoholic
11 items
Description
This is the propoholic version of Dog's Ball To The End, disable the original one if you're using this one. (only difference is removed hev plate in Eli's scrapyard)

Edits a few maps to make it possible to bring dog's ball from Black Mesa East all the way to the citadel (d3_citadel_01) without using any console commands. List of changes to maps:
d1_eli_02 - changes the ball's properties to use prop_physics collisions, making it not get stuck on NPC clip walls
d1_town_04 - teleports the ball once you reach the unskippable underwater part in the mines
d2_coast_01 - Disables the ball so it doesn't shock the buggy
d2_coast_10 - Re-enables the ball once you park your car in the garage

This mod replaces the lump file of the maps "d1_eli_02", "d2_coast_01" and "d2_coast_10". Any other mods that replace the same one, probably won't work together!

Things to look out for if you're planning on bringing the ball to the citadel:
- The ball will explode if an explosion damages it, touches the water or fire
- Certain friendly NPCs will still find the ball as an enemy
- If a barnacle tries to eat the ball, the game crashes
Let me know if you encounter any problems