Half-Life 2

Half-Life 2

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Dog's Ball To The End - Propoholic Version
   
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type: assets
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4 mei om 10:51
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Dog's Ball To The End - Propoholic Version

In 1 verzameling van Takeo829
Propoholic
11 items
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This is the propoholic version of Dog's Ball To The End, disable the original one if you're using this one. (only difference is removed hev plate in Eli's scrapyard)

Edits a few maps to make it possible to bring dog's ball from Black Mesa East all the way to the citadel (d3_citadel_01) without using any console commands. List of changes to maps:
d1_eli_02 - changes the ball's properties to use prop_physics collisions, making it not get stuck on NPC clip walls
d1_town_04 - teleports the ball once you reach the unskippable underwater part in the mines
d2_coast_01 - Disables the ball so it doesn't shock the buggy
d2_coast_10 - Re-enables the ball once you park your car in the garage

This mod replaces the lump file of the maps "d1_eli_02", "d2_coast_01" and "d2_coast_10". Any other mods that replace the same one, probably won't work together!

Things to look out for if you're planning on bringing the ball to the citadel:
- The ball will explode if an explosion damages it, touches the water or fire
- Certain friendly NPCs will still find the ball as an enemy
- If a barnacle tries to eat the ball, the game crashes
Let me know if you encounter any problems