Total War: WARHAMMER III

Total War: WARHAMMER III

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Hellcannons are monsters
   
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Tags: mod
File Size
Posted
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1.285 MB
4 May @ 4:08pm
14 Jun @ 10:52am
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Hellcannons are monsters

Description
Roughly inspired by the Hellcannon units in WHFB Table Top, this mod converts the Hellcannon units, except for the Prologue unit into armoured daemonic monster units that can fight in melee. They have weapon profiles of Sun Dragons with magical attack but much lower HP, movement speed, and melee attack.

The standard Hellcannon and ROR versions can now be healed by Daemonsmiths, and will explode at 50% HP, destroying the unit and spawning an "unchained" uncontrollable copy that go on a permanent rampage, attacking the nearest enemy unit to it.

The unchained unit has increased melee attack, movement speed, charge bonus, and physical resistance and cannot be healed by Daemonsmiths as they are no longer under the control of its handlers. They are buffed by skills and technologies affecting Skullcrackers for Chaos Dwarfs, and Giants for Warriors of Chaos. They are only spawned in battle and are cannot be recruited.

The Norsca Ice-Forged Legion version does not self-destruct when damaged, but instead has the Feral Rage abilities which causes to rampage at health thresholds. It now has the "Blooood!" ability to restore fatigue and boost movement speed like the other Hellcannon units.

Not compatible with other mods that modifies Hellcannons. Hellcannon monster units does not leave wreckages on destruction (the corpses of the crews do stay however).

Thanks to:
Frodo for the Rusted Pack File Manager
Ole for the Asset Editor
The Modding Den Discord for guidance and feedback
Mixu for the Mixer to allow testing with minor factions in campaign

Enjoy!
7 Comments
Dragen Everchosen 11 May @ 11:21am 
does this alter the ror for chaos?
Ooh-la-la, It's GAGA!! 8 May @ 9:48pm 
Yep, not campatible, damn shame
Ooh-la-la, It's GAGA!! 8 May @ 9:29pm 
Damn nice mod, but i guess it is not compatible with 4x-8x hellcanons mod?
☞ PrimarcH ☚ 6 May @ 2:01pm 
Wow is great idea I test this unit!:BFG2fist: Thks for your work!
HomesickFetus 5 May @ 3:07am 
Fantastic mod. Exactly how it should have been implemented in the first game, all those years ago
Aristocratic Astorian 5 May @ 1:16am 
Such a cool idea, thanks!
Rein 4 May @ 5:51pm 
I was pondering for so long how to make the Hellcannon relevant to the chorf roster, well this solves that elegantly. Fine work fair modder, fine work indeed.