Stellaris

Stellaris

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Humans (Species) by ☸Alan Kraskow☸
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733.022 MB
5 May @ 8:33am
9 Jul @ 10:13pm
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Humans (Species) by ☸Alan Kraskow☸

Description
IMPORTANT INFORMATION:
This mod was created using a combination of the Swap Face App—featuring faces of various celebrities and athletes—AI art generator and GIMP for detailed corrections and final touch-ups.

Human empires in Stellaris often come across as the most generic and underwhelming option compared to other species. This mod is a simple customization project that adds a wide range of diverse and distinctive human portraits. The goal is to give humanity a stronger visual identity and help human empires stand out — even if just a little bit — to make them feel more unique, immersive, and enjoyable to play.

This mod adds over 550 completely new, high-quality portrait faces to Stellaris, significantly expanding visual diversity while staying true to the game’s aesthetic. It includes 190 faces (95 male and 95 female) from Human Legacy and 362 faces (181 male and 181 female) from New Humans. Among them is a brand new European phenotype, originally created by Lin Nacume — with heartfelt thanks for their outstanding contribution (see credits below).

ADDED EXPANSIONS:
  • New Human Female Afro Hair
  • New Human Male Afro Hair
  • Human Legacy Clothes
  • Human Revolution (Made by stalfish)
  • Human Hive (Made by NMC)

ADDED ASSETS FROM OTHER AUTHORS:

Big thanks to them for allowing me to add their amazing content!

FUTURE PLANS:
For now, this is a work in progress. However, there are distant plans to expand it over time.
  • New Human Clothes
  • New Human Ethnic Hair
  • Human Legacy Ethnic Hair
  • Ethnic Name Lists

PLANNED FIXES:
  • Human Legacy Beards and Moustaches - Fix
  • New Humans Beards and Moustaches - Fix
  • Restore Vanilla Portraits and Clothes - Fix
  • Deadrick Human Legacy Female - Replacement
  • Deadrick Human Legacy Male - Replacement
  • Deadrick New Human Male - Replacement
  • Deadrick New Human Female - Replacement
  • Deadrick Attachments - Refitting
  • New Human European Portraits by Lin Nacume - Rework
  • New Human Portraits Male European Skin Tone - Fix
  • New Human Portraits Female European Skin Tone - Fix
  • New Human Vanilla Phenotypes by Lin Nacume - Rework
  • New Human Male European Eye Colour Diversity - Fix
  • New Human Female European Eye Colour Diversity - Fix
  • New Human Male Bald Head Shadow - Fix
  • New Human Female Bald Head Shadow - Fix
  • New Human Female Jawline Shadow - Fix
  • New Human Male Eyes - Fix
  • New Human Female Eyes - Fix
  • New Human European Light Grey Eyes - Fix
  • Human Legacy Clothes - Fix
  • Human Legacy Clothes - Additional Colour Variations
  • New Human Male Beard and Moustache - Fix
  • Human Legacy Male Haircuts - Fix
  • Human Legacy Male Eyes - Fix
  • Human Legacy Female Eyes - Fix
  • Human Hive - Rework
  • Compress all .dds files with mipamps - Fix

COMPATIBILITY:
Uses scripted_variable for inline_script:
@ak_humans_species_is_active = 1
Sets global flag:
flag_ak_humans
Overwrites:
human_female_01_hair.txt
human_male_01_hair.txt
07_portraits_human.txt

COLLABORATION OPPORTUNITY:
I have a wealth of creative concepts for event chains, origins, civics, and immersive story-driven content — all deeply rooted in Stellaris lore and flavor. While I understand the basics of scripting and what's technically possible within the engine, I lack the time and coding expertise to fully bring these ideas to life.
If you're a modder or scripter who enjoys the creative side of Stellaris and would like to collaborate on passion-driven projects, I'd love to work together. This is a hobby-based, non-commercial opportunity — purely for the love of world-building and game design. You'll have full creative input, proper credit, and the chance to build something unique as part of a small, like-minded team.
If that sounds interesting, don’t hesitate to reach out — let’s make something awesome together!

LIST OF MY MODS:

Some of my mods will remain private for various reasons and won’t be publicly listed. However, if your profile is set to public, feel free to send me a friend request — I’ll gladly grant you access.
100 Comments
SalmonFeet 15 Jul @ 3:08pm 
@alankraskow Wonderful!
alankraskow  [author] 15 Jul @ 2:33pm 
@SalmonFeet I looked into the mod, the portraits are basically the same only new are the assets. I asked the author if I could add them to the mod, so will have to wait a bit and hope he will answer.
SalmonFeet 15 Jul @ 1:17pm 
@alankraskow Thank you!
alankraskow  [author] 15 Jul @ 12:33am 
@SalmonFeet I see what I can do.
SalmonFeet 15 Jul @ 12:27am 
@alankraskow could you incorporate these portraits?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2122902758

They are a different version of the 'Human Hive' portraits you already incorporated, but have slightly different looks to them, would be greatly appreciated if so!
alankraskow  [author] 12 Jul @ 7:33pm 
@Athena I just checked SE - Restyled and looks like it adds separate category of humans, while my mod overwrites the vanilla ones. So it should work together perfectly fine.
DanielAir 12 Jul @ 2:31pm 
update: did some testing with the help of the mod author, and it turns out the mod is NOT responsible for the lag issue I was having, you can safely use it :steamthumbsup:
alankraskow  [author] 12 Jul @ 1:51pm 
@DanielAir not sure how this mod could affect the lag. It's simple texture mod and I haven't experience it myself, nor anyone brought that to me before.
I think I saw you active in Modding Den, I will send u friend request and will try to help figure it out.
DanielAir 12 Jul @ 1:19pm 
I feel like it's all humans.
alankraskow  [author] 12 Jul @ 1:12pm 
@DanielAir not sure how this mod could affect performance. I haven't experienced a lag when playing humans and I don't play anything else. Is it all humans? Or specific group?

@Athena I have no idea, never used that mod. But if it overwrites the same files, then there would be problems. If it creates separate human group, then it should work just fine.