Arma 3
139 ratings
Amphibious Combat Vehicle (ACV)
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Data Type: Mod
Mod Type: Wheeled
File Size
Posted
Updated
239.219 MB
5 May @ 11:44am
29 Jul @ 10:16am
5 Change Notes ( view )

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Amphibious Combat Vehicle (ACV)

Description


Description :
The Amphibious Combat Vehicle (ACV) is the United States Marine Corps’ replacement to the Assault Amphibious Vehicle (AAV). It features an eight wheeled design, with a V-shaped hull, and is capable of carrying 3 crewmen and 13 embarked Marines. ACV-30 integrates a 30 mm XM813 Bushmaster II autocannon in a Kongsberg MCT-30 remote turret with an up-armor package. ACV-P features a M153 Protector Remote Weapon Station (RWS) which can be fitted with either an M2 Browning or Mk 19 grenade launcher.

Discord :
https://discord.gg/8kJAdQmWXJ

Features :
- ACV-30 with 30mm and coaxial M2 Browning
- ACV-P with M2 Browning
- ACV-P with Mk 19
- All versions have 3 crew seats, 13 passenger seats.
- 4 air sentry turn out cable seats, 2 turn out capable rear door seats.
- 1 troop commander seat with situational awareness screen controls (turns out in ACV-P)
- Manually controllable ramp door
- Fully modeled interior
- Driver vision block, PiP back up camera w/ IR, occupant tracker, fuel gauge, speedometer, ramp state
- Compatible with Lala & Peral’s Vehicle Interaction System
- Commander vision block, situational awareness screen, and PiP screen
- Commander camera (front) capable of raise/lower 3ft, w/ laser designator
- ACV-30 commander camera (top of turret) default, swappable to front camera
- Gunner PiP screen, turret facing directional smoke countermeasures
- Eden editor customizable 3 character identifier on rear/side hull
- Garage editor toggleable unit identifier, camo net, up-armor package, fuel cans
- 75 mph road speed, 14 km/hr water speed

In the works :
- New Textures

Credits & Thanks :
- Project Lead: Peral
- Config and scripts by: Peral, Lala, and Maddonut
- This project was created with the Paramarine Task Force milsim unit in mind. We thank Peral for his great effort in bringing our vision of the ACV to life. If you are interested in joining the PTF and joining the crew of one of these new vehicles in immersive milsim operations, check out https://paramarines.net/ or join our discord https://discord.com/invite/paramarines.

END USER LICENCE AGREEMENT :
DISCLAIMER
You are permitted to install and use this software for personal entertainment purposes only.
You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or mirror it without Peral's prior permission and agreement.
This add-on is released under
Creative Commons License
Attribution-NonCommercial-NoDerivs
44 Comments
Lordperal  [author] 16 Jul @ 11:00pm 
The ACV-30 is based on a prototype and I stayed with that loadout for Arma gameplay, and because the military decides to change things multiple times with new vehicles and weapons, they are still making changes to the ACV. I decided to stick with what I originally had for gameplay.
Damian 13 Jul @ 4:48am 
@Lordperal

Great mod.

I have two suggestions.

1. ACV-30 armament should be 30mm Mk44S/M813 and 7,62mm M240 coaxial machine gun, instead of 12,7mm M2 machine gun.
2. Turret roration for all ACV's should be quicker, same with main armament elevation movement, this will also improve stabilization.

Cheers!
Saymon_Rayli 12 Jul @ 7:19am 
Hi, can you please fix the ACV's stabilization? The stabilization on the Browning machine gun and the 30mm auto cannon is very poor, making it impossible to shoot accurately while driving
FOX 6 Jul @ 6:21am 
you work on new texture ? like RHS by example
Dan0520 1 Jul @ 3:46am 
Weathering on the surface would be a last piece we're looking for. You made a great mod!
Lordperal  [author] 25 Jun @ 12:31pm 
The USAF mod has not be discontinued, the team including myself working on it have been busy with other things.
TT 25 Jun @ 11:19am 
What happened to the USAF Mod, and why was it discontinued?
Colonel Jason 24 Jun @ 4:11am 
I haven tested out with other mods but whenever I'm in ACV engaging with enemy units it always gives me crashes, not once but twice. I'll try it out with without ACV and see if its caused by it or not.
XSilverrookX 9 Jun @ 10:25am 
I mean it would be pretty cool if it worked with Expeditionary forces as a replacement or addition to the vehicles it already has
Sandman 26 May @ 12:45pm 
There seems to be an issue with the drivers seat, when you switch between remote controlling another unit while in the drivers seat you turn out (at least in editor)

Also may want to re-work the collision damage models as running into a building at speed takes out almost everything but the wheels including the commanders turret