Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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10 building slots and factions respawn
   
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Tags: mod, campaign
File Size
Posted
10.346 MB
6 May @ 3:02am
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10 building slots and factions respawn

Description
Hello, this mod adds up to 10 building slots for each major settlement and the possibility of destroyed factions to respawn again in their respective regions.
I thought 14 slots was too much.
Popular Discussions View All (2)
6
19 Jul @ 10:30am
Starpos
Timujin
1
15 May @ 2:45pm
hey
Niikah
21 Comments
Timujin 18 Jul @ 11:22am 
I started a discussion, so we can keep the comments section a bit more clean for those wanting to comment directly on this mod.

This is helpful, so thank you for engaging with me about it.
Euridamo  [author] 18 Jul @ 11:18am 
That would be possible, but you have to start it from scratch. For example, if you want the daughters of Ares mod to have 10 building slots you have to edit:
-Buildins slots in start_pos regions
-characters
-family tree
-starting positions for faction
-faction owned settlements
-character relations in family tree
-etc.
So you can totally make a daughters of ares mod with 10 building slots, but it has to be that creator who made the changes, because he operates with his own modified start_pos mod. If you start from scratch you can do it, but you have to modify a lot of things and then compile them.
For example, I made Persia playable for Wrath of Sparta, but I forgot to add a working family tree for the faction, so I had to make everything again in the start_pos using Assembly kit and compile it.
It tedious, boring and uforgiving. And it take so much time. That's why lot's of modders dont want to mess up with start_pos.
Timujin 18 Jul @ 11:13am 
Right, but when you made the starpos mod, you had to input values into it, no? So it'd just be creating a new starpos file again, only putting the values you already used and also additional ones? Otherwise how do you even edit the starpos in the first place...

For example, when creating this starpos, could one not have just included everything from another mod, and create a starpos with all included? Pardon my ignorance, I have modded quite a lot, but never touched the starpos. Thank you for entertaining my thoughts/curiosities...
Euridamo  [author] 18 Jul @ 11:07am 
There's no way. You can edit my mod, but you cannot add something from others into it, because when you make a start_pos mod you have to compile it using Assembly Kit, and that takes vanilla files.
Timujin 18 Jul @ 11:06am 
Wow, that's terribly unfortunate. That should be the #1 thing we demand from them then, rather than blood being included and such...

So there is no way to open up the starpos from say this mod alone and just edit it with content from another?
Euridamo  [author] 18 Jul @ 11:02am 
The rebellion edits are tied to the start_pos edit, because sadly editing the start_pos is absolutely necessary when you increase building slots. Such is the game angine since Empire. A disastrous engine.
Also, I am afraid it's not possible to merge this mod (or any other that edits the start_pos) with others: you'll have to chose.
Thank the developers for making this mess. They changed to this architecture model because people modded the hell out of medieval 2 and rome 1 and they would not sell any DLC if modders are able to edit campaign map. So now, to avoid people modding, the start_pos is divorced from other tables since Empire.
Modders back then (until 2008) could edit almost everything from Total War.
Timujin 18 Jul @ 10:57am 
Have been playing with this for a while now, works excellent. Many thanks for the good work mate.

Are the only edits to the startpos with this having to do with the additional slots? And the rebellion features are entirely seperate?

Any chance someone might be able to make a patch for the daughters of Ares mod that also edits startpos?
hsaIV 10 Jul @ 7:56pm 
I believe they added more slots to minor settlements in Radious mod.
Euridamo  [author] 7 Jul @ 1:23am 
It's impossible to add more slots for minor settlements, as those tables do not exist in start_pos_regions.
And if it possible I don't know how.
hsaIV 6 Jul @ 8:09pm 
Can you make a mod that adds building slots to the minor settlements?