Total War: WARHAMMER III

Total War: WARHAMMER III

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Super Unitz for yer' WAAAGH - End Times Escalation
   
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45.794 MB
7 May @ 6:04pm
8 May @ 10:44am
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Super Unitz for yer' WAAAGH - End Times Escalation

In 2 collections by Pwner1
Mods by Pwner1
70 items
End Times Escalation units
11 items
Description
Latest in my series of making what could be considered super units, essentially squads of heroes in one, larger formations of regular units, giant monsters in bulk. many are interpretations of Regimental CHampion AKA Sarge models from the Tabletop game,

1. Orc Boyz Bosses, a melee slugger who gives Immunie to Psychology to others around him.

2. Big Uns' Bosses - comes in normal and savage variety, Armour piercing anti large, step up from the first Boss and has Encourage. Has RoR based on Azhag.

3. Orc Boar Big Uns' Bosses, Come in savage and regular flavor, same deal as the infantry, but rides a boar (duh) ha RoR variant based on Gorbad,

4. Backstabbaz, sneaky, anti-infantry AP fighter,

5. Squig Herder, can summon and buff squigs, alse can deal the hurt.

6. Black Orc Bosses, anti infantry AP dealers that are all around tough. RoR variant based on Grimgor.

7. Wyvern Flock, 4 wyverns with lowered hp, roR variant based on azhag's Skullmuncha.

8. River Troll Hagz , 4 hags, with bound spells, including cataclysmic spell.

9. Trollfathers, 4 big trolls with magic attacks, can also vomit in unison.

10. Giant Horde, 4 giants with lowered hp per model. also come with Dread Aversion.

11. Doom Diver Battery. 12 Doom Divers, also have Grom's bound ability to make goblins rain on enemies, when not attending the engines count as a goblin squad.

These units count a pretty penny but so far have unlimited caps units i can balance and intend to a bit, I could have only 4 monster models if I knew if different unit sizes cause problems for people which i have done in my prevoius mods, each legendary lords whom the ror's are based on can recruit them earlies. Please give feedback and stuff. Thanks for Skeleton crew for materiels and feedback.

8 Comments
Pwner1  [author] 18 Jun @ 7:43am 
Hmmm...
Altey 18 Jun @ 1:28am 
Collosal mangler squigs?
Fromble B. Gromble 12 Jun @ 1:52pm 
Well, it could be similar to their already-existing high-tier units, where you can only build them with tier-5 buildings. You could also have them cost canopic jars to recruit. Maybe make it a mortuary cult feature you can get multiple times? Something like that could work
Pwner1  [author] 12 Jun @ 12:02pm 
I've been thinking about it, but like beastmen how to pull it off since they don't use money?
Fromble B. Gromble 12 Jun @ 8:16am 
Will you be making one of these mods for Tomb Kings?
Pwner1  [author] 13 May @ 11:34pm 
more for orcs?
Coitus_Interruptus 13 May @ 8:56pm 
4 Gorbads in one squad - truly SUPER! Give us more
Pwner1  [author] 10 May @ 8:36pm 
Bonus points if you get the Shogun 2 reference....which I've used before.