RimWorld

RimWorld

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No Resource Readout
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
167.270 KB
7 May @ 6:27pm
10 Jul @ 11:32pm
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No Resource Readout

Description
A little mod that completely removes the resource readout from the GUI (not just hided, FPS-friendly).

For those people who are bothered by this like me ;]

Can be disabled/enabled by default hotkey Ctrl+R (see keybinding settings).

It's safe to add to existed colony or remove from it.

Sources: https://github.com/Relvl/Rimworld_NoResourceReadout
11 Comments
DigiDragoon 16 May @ 9:28am 
Unfortunately it make the options menu vanish before i could get in to dev mode to check the logs. I'd since removed it, which cleared up all issues. Apologies that i cannot provide further information.
Johnson1893  [author] 16 May @ 3:58am 
@DigiDragoon also you can attach modconfig.xml
Johnson1893  [author] 16 May @ 3:58am 
@DigiDragoon you can't enable developer mode and open a console? if you can - there will be red lines and stach traces. without it i can't fix.
Johnson1893  [author] 16 May @ 3:57am 
@chrisque1 this mod stops it to rendering, nothing is eliminated. vanilla classses doen not lose anithyng.
chrisque1 15 May @ 10:09pm 
Just hide them, do not eliminate them
DigiDragoon 15 May @ 8:21pm 
I don't know what mod it conflicted with, but it caused UI elements to vanish.
Johnson1893  [author] 8 May @ 8:08am 
@qux i think it works the same, and it will not interfere somehow.
qux 8 May @ 7:10am 
thanks, and it's better than "hide ressource readout'' from performance optimizer setting which just ''hide'' them ?
Johnson1893  [author] 8 May @ 6:04am 
@qux not better, just different. Toggleable Readouts allows you to remove an entries one-by-one, keeps additional code work. This one just completely disables any checks and calculations of this logic (possibly saves few FPS', not so much).
qux 8 May @ 5:20am 
better than Toggleable Readouts ?