Rain World

Rain World

64 ratings
Dreamscape Expansion Part I
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
46.743 MB
11 May @ 7:12am
27 May @ 2:31am
5 Change Notes ( view )

Subscribe to download
Dreamscape Expansion Part I

Description
This expansion includes 2 small regions that I made to test out all the new watcher stuff
Note that these regions are made without too much effort put into them!
This expansion is Watcher exclusive!
Custom music by Znery
Entrance to the fisrt region is in WTDB

Coastal Building remaster:
I didn't like how that region originally came out, so I decided to remake AND remaster it!
Definitely worth exploring the region again!
25 Comments
miraclewillow1 19 Jul @ 9:03am 
i love the vibes of the map to preface this, well done :> however after finally narrowing it down, this mod prevents the game from going to the title cus of msc or something to do with singularity bombs so i can't play it for now :<
Haizlbliek 9 Jul @ 8:55pm 
I enabled like 40 mods and was randomly warping to different regions by the acronym. Happened to stumble upon the River. It's absolutely stunning! I love the little music bits, and the idea of it is just incredible. Peak mod.
Coastal Buildings is also neat! The palettes are quite pleasing.

(Only thing I wish is if it wasn't Watcher-Exclusive...)
Tooth and Claw 17 Jun @ 5:02pm 
you know this mod doesn't need downpour right
Mold223  [author] 29 May @ 11:04am 
yeah I did (it's in The River)
TheDestroyer 29 May @ 9:59am 
Oh coastal building got a remaster? I guess i will check it out (did you add an exit)
Murkrowo 27 May @ 5:11pm 
Ouuuuggghgh I love the rive so muchhhh
Mold223  [author] 26 May @ 3:35pm 
Ok lol, sorry
Tooth and Claw 26 May @ 3:20pm 
REDUCE THE NUMBER OF LARGE SAND GRUBS PLEAAAASSSSSSEEEEEEEE
Mold223  [author] 19 May @ 9:57am 
Ok, nice idea!
I'll add it in the next update which will hopefully come out soon
TheDestroyer 19 May @ 7:48am 
Can you add a temporary warp to somewhere else at the end, i like the idea of having it be a one way path but i would appreciate it if you could leave. You can remove the warp after you add the next area though i just want an exit as currently there is literally no way to leave without warp menu and i think that warp menu ruins the feeling of exploring a new area. I do think it should stay one way though just make sure there is an exit at the end of the path even if the path is not finished